forked from External/mage
Fixed 1,5 years old bug with battlefield scroll missing. Also removed unnecessary gap.
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parent
ab4823a4c2
commit
d15499748d
7 changed files with 102 additions and 79 deletions
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@ -34,19 +34,6 @@
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package mage.client.game;
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import java.awt.*;
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import java.awt.event.ComponentAdapter;
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import java.awt.event.ComponentEvent;
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import java.awt.event.MouseAdapter;
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import java.awt.event.MouseEvent;
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import java.io.Serializable;
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import java.util.*;
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import java.util.concurrent.CancellationException;
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import java.util.concurrent.ExecutionException;
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import javax.swing.GroupLayout.Alignment;
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import javax.swing.LayoutStyle.ComponentPlacement;
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import javax.swing.*;
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import javax.swing.border.LineBorder;
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import mage.Constants;
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import mage.client.MageFrame;
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import mage.client.chat.ChatPanel;
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@ -61,6 +48,20 @@ import mage.remote.Session;
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import mage.view.*;
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import org.apache.log4j.Logger;
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import javax.swing.*;
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import javax.swing.GroupLayout.Alignment;
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import javax.swing.LayoutStyle.ComponentPlacement;
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import javax.swing.border.LineBorder;
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import java.awt.*;
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import java.awt.event.ComponentAdapter;
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import java.awt.event.ComponentEvent;
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import java.awt.event.MouseAdapter;
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import java.awt.event.MouseEvent;
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import java.io.Serializable;
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import java.util.*;
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import java.util.concurrent.CancellationException;
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import java.util.concurrent.ExecutionException;
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/**
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*
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@ -848,7 +849,7 @@ public class GamePanel extends javax.swing.JPanel {
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.addComponent(jPhases, GroupLayout.DEFAULT_SIZE, GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE)
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.addGroup(gl_jPanel3.createSequentialGroup()
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.addComponent(pnlBattlefield, GroupLayout.DEFAULT_SIZE, 200, Short.MAX_VALUE)
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.addGap(49))))
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)))
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);
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gl_jPanel3.setVerticalGroup(
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gl_jPanel3.createParallelGroup(Alignment.TRAILING)
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