* Sylvan Library - Fixed that a player that controlled a Sylvan Library from another player was not forced to play life for cards he kept from Sylvan Library's triggered ability (fixes #1307).

This commit is contained in:
LevelX2 2015-10-18 10:21:12 +02:00
parent 3f771feb52
commit d145885d2d
2 changed files with 73 additions and 26 deletions

View file

@ -27,7 +27,9 @@
*/
package mage.sets.fifthedition;
import java.util.HashSet;
import java.util.HashMap;
import java.util.LinkedHashSet;
import java.util.Map;
import java.util.Set;
import java.util.UUID;
import mage.MageObject;
@ -64,7 +66,8 @@ public class SylvanLibrary extends CardImpl {
this.expansionSetCode = "5ED";
// At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
this.addAbility(new BeginningOfDrawTriggeredAbility(new SylvanLibraryEffect(), TargetController.YOU, true), new CardsDrawnThisTurnWatcher());
this.addAbility(new BeginningOfDrawTriggeredAbility(new SylvanLibraryEffect(), TargetController.YOU, true),
new CardsDrawnThisTurnWatcher());
}
@ -99,11 +102,11 @@ class SylvanLibraryEffect extends OneShotEffect {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
controller.drawCards(2, game);
CardsDrawnThisTurnWatcher watcher = (CardsDrawnThisTurnWatcher) game.getState().getWatchers().get("CardsDrawnThisTurnWatcher", source.getControllerId());
CardsDrawnThisTurnWatcher watcher = (CardsDrawnThisTurnWatcher) game.getState().getWatchers().get("CardsDrawnThisTurnWatcher");
if (watcher != null) {
Cards cards = new CardsImpl();
for (UUID cardId : controller.getHand()) {
if (watcher.getCardsDrawnThisTurn().contains(cardId)) {
if (watcher.getCardsDrawnThisTurn(controller.getId()).contains(cardId)) {
Card card = game.getCard(cardId);
if (card != null) {
cards.add(card);
@ -161,26 +164,31 @@ class SylvanLibraryEffect extends OneShotEffect {
class CardsDrawnThisTurnWatcher extends Watcher {
private final Set<UUID> cardsDrawnThisTurn = new HashSet<UUID>();
private final Map<UUID, Set<UUID>> cardsDrawnThisTurn = new HashMap<>();
public CardsDrawnThisTurnWatcher() {
super("CardsDrawnThisTurnWatcher", WatcherScope.PLAYER);
super("CardsDrawnThisTurnWatcher", WatcherScope.GAME);
}
public CardsDrawnThisTurnWatcher(final CardsDrawnThisTurnWatcher watcher) {
super(watcher);
this.cardsDrawnThisTurn.addAll(watcher.cardsDrawnThisTurn);
this.cardsDrawnThisTurn.putAll(watcher.cardsDrawnThisTurn);
}
@Override
public void watch(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.DREW_CARD && event.getPlayerId().equals(this.getControllerId())) {
cardsDrawnThisTurn.add(event.getTargetId());
if (event.getType() == GameEvent.EventType.DREW_CARD) {
if (!cardsDrawnThisTurn.containsKey(event.getPlayerId())) {
Set<UUID> cardsDrawn = new LinkedHashSet<>();
cardsDrawnThisTurn.put(event.getPlayerId(), cardsDrawn);
}
Set<UUID> cardsDrawn = cardsDrawnThisTurn.get(event.getPlayerId());
cardsDrawn.add(event.getTargetId());
}
}
public Set<UUID> getCardsDrawnThisTurn() {
return cardsDrawnThisTurn;
public Set<UUID> getCardsDrawnThisTurn(UUID playerId) {
return cardsDrawnThisTurn.get(playerId);
}
@Override
@ -195,7 +203,6 @@ class CardsDrawnThisTurnWatcher extends Watcher {
}
}
class CardIdPredicate implements Predicate<MageObject> {
private final Cards cardsId;
@ -206,10 +213,8 @@ class CardIdPredicate implements Predicate<MageObject> {
@Override
public boolean apply(MageObject input, Game game) {
for(UUID uuid : cardsId)
{
if(uuid.equals(input.getId()))
{
for (UUID uuid : cardsId) {
if (uuid.equals(input.getId())) {
return true;
}
}

View file

@ -7,11 +7,12 @@ import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* Tests the effect:
* - Exile target creature you control, then return that card to the battlefield under your control
* Tests the effect: - Exile target creature you control, then return that card
* to the battlefield under your control
*
* This effect grants you permanent control over the returned creature.
* So you mail steal opponent's creature with "Act of Treason" and then use this effect for permanent control effect.
* This effect grants you permanent control over the returned creature. So you
* mail steal opponent's creature with "Act of Treason" and then use this effect
* for permanent control effect.
*
* @author noxx
*/
@ -67,7 +68,7 @@ public class ExileAndReturnUnderYourControl extends CardTestPlayerBase {
Assert.assertTrue("player A should play with top card revealed", playerA.isTopCardRevealed());
Assert.assertFalse("player B should play NOT with top card revealed", playerB.isTopCardRevealed());
}
@Test
public void testVillainousWealthExilesBoost() {
// Villainous Wealth {X}{B}{G}{U}
@ -76,14 +77,14 @@ public class ExileAndReturnUnderYourControl extends CardTestPlayerBase {
// their mana costs.
addCard(Zone.HAND, playerA, "Villainous Wealth");
addCard(Zone.HAND, playerA, "Master of Pearls");
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 4);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 4);
addCard(Zone.BATTLEFIELD, playerA, "Island", 4);
// Secret Plans {G}{U}
// Face-down creatures you control get +0/+1.
// Whenever a permanent you control is turned face up, draw a card.
// Whenever a permanent you control is turned face up, draw a card.
addCard(Zone.LIBRARY, playerB, "Secret Plans");
skipInitShuffling(); // to keep this card on top of library
@ -101,9 +102,50 @@ public class ExileAndReturnUnderYourControl extends CardTestPlayerBase {
assertExileCount(playerB, 2);
assertExileCount("Secret Plans", 0);
assertPermanentCount(playerA, "Secret Plans", 1);
assertPermanentCount(playerA, "", 1);
assertPowerToughness(playerA, "", 2, 3);
}
assertPowerToughness(playerA, "", 2, 3);
}
/**
* My opponent cast Villainous Wealth and took control of my Sylvan Library.
* On his next turn, when Sylvan Library's trigger resolved, he kept the two
* extra cards without paying life.
*/
@Test
public void testVillainousWealthExilesSylvanLibrary() {
// Villainous Wealth {X}{B}{G}{U}
// Target opponent exiles the top X cards of his or her library. You may cast any number
// of nonland cards with converted mana cost X or less from among them without paying
// their mana costs.
addCard(Zone.HAND, playerA, "Villainous Wealth");
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 3);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 3);
addCard(Zone.BATTLEFIELD, playerA, "Island", 3);
// At the beginning of your draw step, you may draw two additional cards.
// If you do, choose two cards in your hand drawn this turn.
// For each of those cards, pay 4 life or put the card on top of your library.
addCard(Zone.LIBRARY, playerB, "Sylvan Library");
skipInitShuffling(); // to keep this card on top of library
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Villainous Wealth", playerB);
setChoice(playerA, "X=3");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Sylvan Library");
setStopAt(3, PhaseStep.PRECOMBAT_MAIN);
execute();
assertGraveyardCount(playerA, "Villainous Wealth", 1);
assertExileCount(playerB, 2);
assertExileCount("Sylvan Library", 0);
assertPermanentCount(playerA, "Sylvan Library", 1);
assertHandCount(playerB, 1);
assertHandCount(playerA, 3);
assertLife(playerA, 12);
assertLife(playerB, 20);
}
}