* Fixed a problem with replacement effects that add counters were applied more than once to the same EnteresTheBattlefield event (fixes #2872).

This commit is contained in:
LevelX2 2017-04-01 17:43:17 +02:00
parent 94f77675ec
commit d0bf77cedf
25 changed files with 302 additions and 104 deletions

View file

@ -76,7 +76,7 @@ public class MageDrawAction extends MageAction {
*/
protected int drawCard(Game game) {
GameEvent event = GameEvent.getEvent(GameEvent.EventType.DRAW_CARD, player.getId(), player.getId());
event.setAppliedEffects(appliedEffects);
event.addAppliedEffects(appliedEffects);
if (!game.replaceEvent(event)) {
Card card = player.getLibrary().removeFromTop(game);
if (card != null) {