forked from External/mage
* Fixed a problem with replacement effects that add counters were applied more than once to the same EnteresTheBattlefield event (fixes #2872).
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25 changed files with 302 additions and 104 deletions
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@ -105,7 +105,7 @@ class UnleashReplacementEffect extends ReplacementEffectImpl {
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if (!game.isSimulation()) {
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game.informPlayers(controller.getLogName() + " unleashes " + creature.getName());
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}
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creature.addCounters(CounterType.P1P1.createInstance(), source, game);
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creature.addCounters(CounterType.P1P1.createInstance(), source, game, event.getAppliedEffects());
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}
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}
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return false;
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