From d074846386adacdcd49ec6e348c91f3712a549be Mon Sep 17 00:00:00 2001 From: Evan Kranzler Date: Sat, 29 Jun 2019 22:30:34 -0400 Subject: [PATCH] fixed Angel of Vitality giving the wrong boost --- Mage.Sets/src/mage/cards/a/AngelOfVitality.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/cards/a/AngelOfVitality.java b/Mage.Sets/src/mage/cards/a/AngelOfVitality.java index bc7838f9b4a..80694bb7e01 100644 --- a/Mage.Sets/src/mage/cards/a/AngelOfVitality.java +++ b/Mage.Sets/src/mage/cards/a/AngelOfVitality.java @@ -40,7 +40,7 @@ public final class AngelOfVitality extends CardImpl { // Angel of Vitality gets +2/+2 as long as you have 25 or more life. this.addAbility(new SimpleStaticAbility(new ConditionalContinuousEffect( - new BoostSourceEffect(1, 1, Duration.WhileOnBattlefield), + new BoostSourceEffect(2, 2, Duration.WhileOnBattlefield), AngelOfVitalityCondition.instance, "{this} gets +2/+2 as long as you have 25 or more life" ))); }