rework batch events (#13066)

* add new framework for batch triggers

apply for tapped, untapped, sacrificed, milled

simplify Ob Nixilis, Captive Kingpin

* add a verify check

* fix mistakes

* add simple tests

* another test

* zone change - enters battlefield

* zone change: not battlefield

* zone change - leaves battlefield

* fix Kaya Spirit's Justice

* rename OneOrMoreCombatDamagePlayerTriggeredAbility

* refactor OneOrMoreDamagePlayerTriggeredAbility

* new YoureDealtDamageTriggeredAbility

* new OpponentDealtNoncombatDamageTriggeredAbility

* rework Risona, Asari Commander

* simplify War Elemental

* Add damage batch by source

rework some delayed triggered abilities

* fix Mindblade Render

* rework Initiative and a few others

* [temp] initiative test

* refactor: common style for DealsDamageSourceTriggeredAbility

* refactor cards to use common DealsDamageSourceTriggeredAbility

* update damage players batch triggers

* fix mistake in initiative

* new DealtDamageAnyTriggeredAbility

* new DealtCombatDamageToSourceTriggeredAbility

* update dealt damage to permanent batch triggered abilities

* refactor Hot Soup and param in DealtDamageAttachedTriggeredAbility

* a few more permanent batch triggered abilities

* fix mistake

* update some more damage batch triggers

* add test for Phyrexian Negator

* update Felix Five-Boots and enable test

update Wayta, Trainer Prodigy to align

* update damage batch by source triggers

* undo mistaken change

* fix verify

* cleanup unused methods

* Revert "[temp] initiative test"

This reverts commit 11ed19295fb4f54f5e0870acd4d3d515b54761f1.

* Revert "add a verify check"

This reverts commit e7de47a6562f13c127fdc4c29a7735a08f8da9ea.

* fixes from checking text discrepancies

* fix Shriekwood Devourer

* merge fix

---------

Co-authored-by: Susucre <34709007+Susucre@users.noreply.github.com>
This commit is contained in:
xenohedron 2024-11-19 21:23:08 -05:00 committed by GitHub
parent cef2a1edc8
commit d06d594934
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
192 changed files with 2411 additions and 3363 deletions

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@ -1,6 +1,7 @@
package mage.designations;
import mage.abilities.Ability;
import mage.abilities.BatchTriggeredAbility;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.hint.common.CurrentDungeonHint;
@ -8,9 +9,10 @@ import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Controllable;
import mage.game.Game;
import mage.game.events.DamagedEvent;
import mage.game.events.DamagedBatchForPlayersEvent;
import mage.game.events.DamagedBatchForOnePlayerEvent;
import mage.game.events.DamagedPlayerEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
import java.util.Objects;
@ -41,7 +43,7 @@ public class Initiative extends Designation {
}
}
class InitiativeDamageTriggeredAbility extends TriggeredAbilityImpl {
class InitiativeDamageTriggeredAbility extends TriggeredAbilityImpl implements BatchTriggeredAbility<DamagedPlayerEvent> {
InitiativeDamageTriggeredAbility() {
super(Zone.ALL, new InitiativeTakeEffect());
@ -58,17 +60,22 @@ class InitiativeDamageTriggeredAbility extends TriggeredAbilityImpl {
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGED_BATCH_FOR_PLAYERS;
return event.getType() == GameEvent.EventType.DAMAGED_BATCH_FOR_ONE_PLAYER;
}
@Override
public boolean checkEvent(DamagedPlayerEvent event, Game game) {
if (!event.isCombatDamage() || !event.getTargetId().equals(game.getInitiativeId())) {
return false;
}
Permanent permanent = game.getPermanentOrLKIBattlefield(event.getSourceId());
return permanent != null && permanent.isCreature(game);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
DamagedBatchForPlayersEvent dEvent = (DamagedBatchForPlayersEvent) event;
UUID playerId = dEvent
.getEvents()
UUID playerId = getFilteredEvents((DamagedBatchForOnePlayerEvent) event, game)
.stream()
.filter(DamagedEvent::isCombatDamage)
.filter(e -> e.getTargetId().equals(game.getInitiativeId()))
.map(GameEvent::getSourceId)
.map(game::getPermanent)
.filter(Objects::nonNull)
@ -84,7 +91,7 @@ class InitiativeDamageTriggeredAbility extends TriggeredAbilityImpl {
@Override
public String getRule() {
return "Whenever one or more creatures a player controls deals combat damage to you, that player takes the initiative.";
return "Whenever one or more creatures a player controls deal combat damage to the player who has the initiative, the controller of those creatures takes the initiative.";
}
}