forked from External/mage
* Fixed a bug that prevented most continuous effects from recognizing if a permanent made zone changes and so the permanent was considered as a valid target even if the permanent changed zones (e.g. was Cloudshifted).
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15 changed files with 39 additions and 41 deletions
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package mage.target.targetpointer;
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import mage.abilities.Ability;
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import mage.game.Game;
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import java.io.Serializable;
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import java.util.List;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.game.Game;
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public interface TargetPointer extends Serializable {
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void init(Game game, Ability source);
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