forked from External/mage
* Fixed a bug that prevented most continuous effects from recognizing if a permanent made zone changes and so the permanent was considered as a valid target even if the permanent changed zones (e.g. was Cloudshifted).
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15 changed files with 39 additions and 41 deletions
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@ -1227,8 +1227,8 @@ public abstract class GameImpl<T extends GameImpl<T>> implements Game, Serializa
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}
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}
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List<Permanent> planeswalkers = new ArrayList<Permanent>();
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List<Permanent> legendary = new ArrayList<Permanent>();
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List<Permanent> planeswalkers = new ArrayList<>();
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List<Permanent> legendary = new ArrayList<>();
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for (Permanent perm: getBattlefield().getAllActivePermanents()) {
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if (perm.getCardType().contains(CardType.CREATURE)) {
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//20091005 - 704.5f
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