forked from External/mage
change enum equals to ==
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parent
82841c16c6
commit
d01aed42ed
40 changed files with 57 additions and 57 deletions
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@ -1465,12 +1465,12 @@ public abstract class GameImpl implements Game, Serializable {
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newEffect.init(newAbility, this);
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// If there are already copy effects with dration = Custom to the same object, remove the existing effects because they no longer have any effect
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if (Duration.Custom.equals(duration)) {
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if (duration == Duration.Custom) {
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for (Effect effect : getState().getContinuousEffects().getLayeredEffects(this)) {
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if (effect instanceof CopyEffect) {
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CopyEffect copyEffect = (CopyEffect) effect;
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// there is another copy effect that copies to the same permanent
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if (copyEffect.getSourceId().equals(copyToPermanentId) && copyEffect.getDuration().equals(Duration.Custom)) {
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if (copyEffect.getSourceId().equals(copyToPermanentId) && copyEffect.getDuration() == Duration.Custom) {
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copyEffect.discard();
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}
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}
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@ -1750,7 +1750,7 @@ public abstract class GameImpl implements Game, Serializable {
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if (spellAbility.getTargets().isEmpty()) {
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for (Ability ability : perm.getAbilities(this)) {
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if ((ability instanceof SpellAbility)
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&& SpellAbilityType.BASE_ALTERNATE.equals(((SpellAbility) ability).getSpellAbilityType())
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&& SpellAbilityType.BASE_ALTERNATE == ((SpellAbility) ability).getSpellAbilityType()
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&& !ability.getTargets().isEmpty()) {
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spellAbility = (SpellAbility) ability;
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break;
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@ -2337,6 +2337,7 @@ public abstract class GameImpl implements Game, Serializable {
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}
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Iterator it = gameCards.entrySet().iterator();
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while (it.hasNext()) {
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Entry<UUID, Card> entry = (Entry<UUID, Card>) it.next();
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Card card = entry.getValue();
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@ -2507,7 +2508,7 @@ public abstract class GameImpl implements Game, Serializable {
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@Override
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public MageObject getLastKnownInformation(UUID objectId, Zone zone, int zoneChangeCounter) {
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if (zone.equals(Zone.BATTLEFIELD)) {
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if (zone == Zone.BATTLEFIELD) {
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Map<Integer, MageObject> lkiMapExtended = lkiExtended.get(objectId);
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if (lkiMapExtended != null) {
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@ -218,7 +218,7 @@ public class Spell extends StackObjImpl implements Card {
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for (UUID modeId : spellAbility.getModes().getSelectedModes()) {
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spellAbility.getModes().setActiveMode(modeId);
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if (spellAbility.getTargets().stillLegal(spellAbility, game)) {
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if (!spellAbility.getSpellAbilityType().equals(SpellAbilityType.SPLICE)) {
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if (spellAbility.getSpellAbilityType() != SpellAbilityType.SPLICE) {
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updateOptionalCosts(index);
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}
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result |= spellAbility.resolve(game);
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@ -283,14 +283,14 @@ public abstract class TournamentImpl implements Tournament {
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// set player state if he finished the round
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if (round.getRoundNumber() == rounds.size()) { // for elimination getRoundNumber = 0 so never true here
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match.setTournamentRound(round.getRoundNumber());
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if (tp1.getState().equals(TournamentPlayerState.DUELING)) {
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if (tp1.getState() == TournamentPlayerState.DUELING) {
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if (round.getRoundNumber() == getNumberRounds()) {
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tp1.setState(TournamentPlayerState.FINISHED);
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} else {
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tp1.setState(TournamentPlayerState.WAITING);
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}
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}
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if (tp2.getState().equals(TournamentPlayerState.DUELING)) {
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if (tp2.getState() == TournamentPlayerState.DUELING) {
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if (round.getRoundNumber() == getNumberRounds()) {
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tp2.setState(TournamentPlayerState.FINISHED);
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} else {
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@ -145,7 +145,7 @@ public class Turn implements Serializable {
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if (game.isPaused() || game.gameOver(null)) {
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return false;
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}
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if (!isEndTurnRequested() || phase.getType().equals(TurnPhase.END)) {
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if (!isEndTurnRequested() || phase.getType() == TurnPhase.END) {
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currentPhase = phase;
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game.fireEvent(new GameEvent(GameEvent.EventType.PHASE_CHANGED, activePlayer.getId(), null, activePlayer.getId()));
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if (!game.getState().getTurnMods().skipPhase(activePlayer.getId(), currentPhase.getType())) {
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