forked from External/mage
* UI: added playable card marks in look-at windows;
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parent
ff1299cca9
commit
cde9957f54
15 changed files with 200 additions and 122 deletions
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@ -142,7 +142,7 @@ public class PlayerPanelExt extends javax.swing.JPanel {
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// can play
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if (gameView != null && gameView.getCanPlayObjects() != null && !gameView.getCanPlayObjects().isEmpty()) {
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for (CardView card : cards) {
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if (gameView.getCanPlayObjects().contains(card.getId())) {
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if (gameView.getCanPlayObjects().containsKey(card.getId())) {
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return true;
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}
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}
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@ -239,7 +239,7 @@ public class PlayerPanelExt extends javax.swing.JPanel {
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Color commandColor = Color.BLACK;
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for (CommandObjectView com : player.getCommandObjectList()) {
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if (game != null && game.getCanPlayObjects() != null && game.getCanPlayObjects().contains(com.getId())) {
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if (game != null && game.getCanPlayObjects() != null && game.getCanPlayObjects().containsKey(com.getId())) {
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commandColor = activeValueColor;
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break;
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}
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@ -269,7 +269,7 @@ public class PlayerPanelExt extends javax.swing.JPanel {
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if (!MageFrame.isLite()) {
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int id = player.getUserData().getAvatarId();
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if (!(id >= 1000) && (id <= 0 || (id <= MIN_AVATAR_ID && id > MAX_AVATAR_ID))) {
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if (!(id > 1000) && (id != 64) && (id < MIN_AVATAR_ID || id > MAX_AVATAR_ID)) {
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id = DEFAULT_AVATAR_ID;
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}
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if (id != avatarId) {
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