Fix Aveline de Grandpre and Necropolis Regent to use SavedDamageValue.

This commit is contained in:
Grath 2024-09-13 22:56:26 -04:00
parent 13a2e20f66
commit ccd656c22a
2 changed files with 24 additions and 113 deletions

View file

@ -2,28 +2,19 @@ package mage.cards.a;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.common.DealsDamageToAPlayerAllTriggeredAbility;
import mage.abilities.dynamicvalue.common.SavedDamageValue;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.constants.SubType;
import mage.constants.SuperType;
import mage.constants.*;
import mage.abilities.keyword.DeathtouchAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.keyword.DisguiseAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.mageobject.AbilityPredicate;
import mage.game.Game;
import mage.game.events.DamagedPlayerEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
/**
*
@ -31,6 +22,13 @@ import mage.target.targetpointer.FixedTarget;
*/
public final class AvelineDeGrandpre extends CardImpl {
private static final FilterPermanent filter
= new FilterControlledCreaturePermanent("a creature you control with deathtouch");
static {
filter.add(new AbilityPredicate(DeathtouchAbility.class));
}
public AvelineDeGrandpre(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{G}{G}");
@ -44,7 +42,11 @@ public final class AvelineDeGrandpre extends CardImpl {
this.addAbility(DeathtouchAbility.getInstance());
// Whenever a creature you control with deathtouch deals combat damage to a player, put that many +1/+1 counters on that creature.
this.addAbility(new AvelineDeGrandpreTriggeredAbility());
this.addAbility(new DealsDamageToAPlayerAllTriggeredAbility(
new AddCountersTargetEffect(CounterType.P1P1.createInstance(), SavedDamageValue.MANY),
filter,
false, SetTargetPointer.PERMANENT, true
));
// Disguise {B}{G}
this.addAbility(new DisguiseAbility(this, new ManaCostsImpl<>("{B}{G}")));
@ -60,52 +62,3 @@ public final class AvelineDeGrandpre extends CardImpl {
return new AvelineDeGrandpre(this);
}
}
class AvelineDeGrandpreTriggeredAbility extends TriggeredAbilityImpl {
private static final FilterPermanent filter
= new FilterControlledCreaturePermanent("a creature you control with deathtouch");
static {
filter.add(new AbilityPredicate(DeathtouchAbility.class));
}
public AvelineDeGrandpreTriggeredAbility() {
// Copied from Necropolis Regent, I don't know why QUEST counters.
super(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.QUEST.createInstance()), false);
}
private AvelineDeGrandpreTriggeredAbility(final AvelineDeGrandpreTriggeredAbility ability) {
super(ability);
}
@Override
public AvelineDeGrandpreTriggeredAbility copy() {
return new AvelineDeGrandpreTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGED_PLAYER;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (((DamagedPlayerEvent) event).isCombatDamage()) {
Permanent creature = game.getPermanent(event.getSourceId());
if (creature != null && creature.isControlledBy(controllerId) && filter.match(creature, game)) {
this.getEffects().clear();
Effect effect = new AddCountersTargetEffect(CounterType.P1P1.createInstance(event.getAmount()));
effect.setTargetPointer(new FixedTarget(creature.getId(), game));
this.addEffect(effect);
return true;
}
}
return false;
}
@Override
public String getRule() {
return "Whenever a creature you control with deathtouch deals combat damage to a player, put that many +1/+1 counters on it.";
}
}

View file

@ -2,22 +2,17 @@ package mage.cards.n;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.common.DealsDamageToAPlayerAllTriggeredAbility;
import mage.abilities.dynamicvalue.common.SavedDamageValue;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SetTargetPointer;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.DamagedPlayerEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
import mage.filter.StaticFilters;
/**
*
@ -36,7 +31,11 @@ public final class NecropolisRegent extends CardImpl {
this.addAbility(FlyingAbility.getInstance());
// Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.
this.addAbility(new NecropolisRegentTriggeredAbility());
this.addAbility(new DealsDamageToAPlayerAllTriggeredAbility(
new AddCountersTargetEffect(CounterType.P1P1.createInstance(), SavedDamageValue.MANY),
StaticFilters.FILTER_CONTROLLED_A_CREATURE,
false, SetTargetPointer.PERMANENT, true
));
}
private NecropolisRegent(final NecropolisRegent card) {
@ -48,44 +47,3 @@ public final class NecropolisRegent extends CardImpl {
return new NecropolisRegent(this);
}
}
class NecropolisRegentTriggeredAbility extends TriggeredAbilityImpl {
public NecropolisRegentTriggeredAbility() {
super(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.QUEST.createInstance()), false);
}
private NecropolisRegentTriggeredAbility(final NecropolisRegentTriggeredAbility ability) {
super(ability);
}
@Override
public NecropolisRegentTriggeredAbility copy() {
return new NecropolisRegentTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.DAMAGED_PLAYER;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (((DamagedPlayerEvent) event).isCombatDamage()) {
Permanent creature = game.getPermanent(event.getSourceId());
if (creature != null && creature.isControlledBy(controllerId)) {
this.getEffects().clear();
Effect effect = new AddCountersTargetEffect(CounterType.P1P1.createInstance(event.getAmount()));
effect.setTargetPointer(new FixedTarget(creature.getId(), game));
this.addEffect(effect);
return true;
}
}
return false;
}
@Override
public String getRule() {
return "Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.";
}
}