forked from External/mage
Fix Aveline de Grandpre and Necropolis Regent to use SavedDamageValue.
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parent
13a2e20f66
commit
ccd656c22a
2 changed files with 24 additions and 113 deletions
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@ -2,28 +2,19 @@ package mage.cards.a;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.abilities.common.DealsDamageToAPlayerAllTriggeredAbility;
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import mage.abilities.dynamicvalue.common.SavedDamageValue;
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import mage.abilities.effects.common.counter.AddCountersTargetEffect;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.constants.*;
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import mage.abilities.keyword.DeathtouchAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.keyword.DisguiseAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.predicate.mageobject.AbilityPredicate;
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import mage.game.Game;
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import mage.game.events.DamagedPlayerEvent;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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@ -31,6 +22,13 @@ import mage.target.targetpointer.FixedTarget;
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*/
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public final class AvelineDeGrandpre extends CardImpl {
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private static final FilterPermanent filter
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= new FilterControlledCreaturePermanent("a creature you control with deathtouch");
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static {
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filter.add(new AbilityPredicate(DeathtouchAbility.class));
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}
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public AvelineDeGrandpre(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{G}{G}");
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@ -44,7 +42,11 @@ public final class AvelineDeGrandpre extends CardImpl {
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this.addAbility(DeathtouchAbility.getInstance());
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// Whenever a creature you control with deathtouch deals combat damage to a player, put that many +1/+1 counters on that creature.
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this.addAbility(new AvelineDeGrandpreTriggeredAbility());
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this.addAbility(new DealsDamageToAPlayerAllTriggeredAbility(
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new AddCountersTargetEffect(CounterType.P1P1.createInstance(), SavedDamageValue.MANY),
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filter,
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false, SetTargetPointer.PERMANENT, true
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));
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// Disguise {B}{G}
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this.addAbility(new DisguiseAbility(this, new ManaCostsImpl<>("{B}{G}")));
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@ -60,52 +62,3 @@ public final class AvelineDeGrandpre extends CardImpl {
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return new AvelineDeGrandpre(this);
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}
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}
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class AvelineDeGrandpreTriggeredAbility extends TriggeredAbilityImpl {
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private static final FilterPermanent filter
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= new FilterControlledCreaturePermanent("a creature you control with deathtouch");
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static {
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filter.add(new AbilityPredicate(DeathtouchAbility.class));
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}
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public AvelineDeGrandpreTriggeredAbility() {
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// Copied from Necropolis Regent, I don't know why QUEST counters.
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super(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.QUEST.createInstance()), false);
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}
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private AvelineDeGrandpreTriggeredAbility(final AvelineDeGrandpreTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public AvelineDeGrandpreTriggeredAbility copy() {
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return new AvelineDeGrandpreTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DAMAGED_PLAYER;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (((DamagedPlayerEvent) event).isCombatDamage()) {
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Permanent creature = game.getPermanent(event.getSourceId());
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if (creature != null && creature.isControlledBy(controllerId) && filter.match(creature, game)) {
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this.getEffects().clear();
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Effect effect = new AddCountersTargetEffect(CounterType.P1P1.createInstance(event.getAmount()));
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effect.setTargetPointer(new FixedTarget(creature.getId(), game));
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this.addEffect(effect);
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever a creature you control with deathtouch deals combat damage to a player, put that many +1/+1 counters on it.";
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}
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}
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@ -2,22 +2,17 @@ package mage.cards.n;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.abilities.common.DealsDamageToAPlayerAllTriggeredAbility;
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import mage.abilities.dynamicvalue.common.SavedDamageValue;
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import mage.abilities.effects.common.counter.AddCountersTargetEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SetTargetPointer;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.events.DamagedPlayerEvent;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.target.targetpointer.FixedTarget;
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import mage.filter.StaticFilters;
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/**
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*
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@ -36,7 +31,11 @@ public final class NecropolisRegent extends CardImpl {
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this.addAbility(FlyingAbility.getInstance());
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// Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.
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this.addAbility(new NecropolisRegentTriggeredAbility());
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this.addAbility(new DealsDamageToAPlayerAllTriggeredAbility(
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new AddCountersTargetEffect(CounterType.P1P1.createInstance(), SavedDamageValue.MANY),
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StaticFilters.FILTER_CONTROLLED_A_CREATURE,
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false, SetTargetPointer.PERMANENT, true
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));
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}
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private NecropolisRegent(final NecropolisRegent card) {
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@ -48,44 +47,3 @@ public final class NecropolisRegent extends CardImpl {
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return new NecropolisRegent(this);
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}
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}
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class NecropolisRegentTriggeredAbility extends TriggeredAbilityImpl {
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public NecropolisRegentTriggeredAbility() {
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super(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.QUEST.createInstance()), false);
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}
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private NecropolisRegentTriggeredAbility(final NecropolisRegentTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public NecropolisRegentTriggeredAbility copy() {
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return new NecropolisRegentTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DAMAGED_PLAYER;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (((DamagedPlayerEvent) event).isCombatDamage()) {
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Permanent creature = game.getPermanent(event.getSourceId());
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if (creature != null && creature.isControlledBy(controllerId)) {
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this.getEffects().clear();
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Effect effect = new AddCountersTargetEffect(CounterType.P1P1.createInstance(event.getAmount()));
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effect.setTargetPointer(new FixedTarget(creature.getId(), game));
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this.addEffect(effect);
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.";
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}
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}
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