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BetaSteward 2010-04-11 19:52:34 +00:00
parent 058af9a48e
commit cbb37e7933
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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects.common;
import mage.Constants.Duration;
import mage.abilities.effects.PreventionEffectImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class PreventDamageTargetEffect extends PreventionEffectImpl {
private int amount;
public PreventDamageTargetEffect(Duration duration, int amount) {
super(duration);
this.amount = amount;
}
@Override
public boolean apply(Game game) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Game game) {
if (event.getAmount() >= this.amount) {
event.setAmount(event.getAmount() - amount);
this.used = true;
} else {
int damage = event.getAmount();
event.setAmount(0);
amount -= damage;
}
return false;
}
@Override
public boolean applies(GameEvent event, Game game) {
if (!this.used && super.applies(event, game) && event.getTargetId().equals(this.getSource().getFirstTarget())) {
return true;
}
return false;
}
}