From cb4c62663f7c75c265cec0f06f34aef8df309a36 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Wed, 29 Oct 2014 00:58:57 +0100 Subject: [PATCH] * Old Man of the Sea - Removed the wrong activation cost of {2}. --- Mage.Sets/src/mage/sets/arabiannights/OldManOfTheSea.java | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Mage.Sets/src/mage/sets/arabiannights/OldManOfTheSea.java b/Mage.Sets/src/mage/sets/arabiannights/OldManOfTheSea.java index 302923550e6..99edb4d8e88 100644 --- a/Mage.Sets/src/mage/sets/arabiannights/OldManOfTheSea.java +++ b/Mage.Sets/src/mage/sets/arabiannights/OldManOfTheSea.java @@ -80,8 +80,7 @@ public class OldManOfTheSea extends CardImpl { ConditionalContinousEffect effect = new ConditionalContinousEffect( new OldManOfTheSeaGainControlTargetEffect(Duration.Custom, true), new CompoundCondition(SourceTappedCondition.getInstance(), new SourcePowerGreaterEqualTargetCondition()), "Gain control of target creature with power less than or equal to {this}'s power for as long as {this} remains tapped and that creature's power remains less than or equal to {this}'s power"); - Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect, new GenericManaCost(2)); - ability.addCost(new TapSourceCost()); + Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect, new TapSourceCost()); ability.addTarget(new TargetCreaturePermanent(controllableCreatures)); this.addAbility(ability); // internal ability to check condition