Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010)

* refactor all instances of getRule in triggered abilities using new getTriggerPrefix method

* updated triggered ability rules generation

* renamed method

* fixed a test failure

* some more refactoring

* simplified some instances of ability word usage
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Evan Kranzler 2021-07-15 07:46:38 -04:00 committed by GitHub
parent 0a31110164
commit ca80806400
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398 changed files with 946 additions and 989 deletions

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@ -1,38 +1,11 @@
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package mage.abilities.keyword;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.AbilityWord;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
/**
* Inspired ability word
@ -41,8 +14,6 @@ import mage.game.events.GameEvent.EventType;
*/
public class InspiredAbility extends TriggeredAbilityImpl {
private final boolean isInspired;
public InspiredAbility(Effect effect) {
this(effect, false);
}
@ -53,12 +24,13 @@ public class InspiredAbility extends TriggeredAbilityImpl {
public InspiredAbility(Effect effect, boolean optional, boolean isInspired) {
super(Zone.BATTLEFIELD, effect, optional);
this.isInspired = isInspired;
if (isInspired) {
setAbilityWord(AbilityWord.INSPIRED);
}
}
public InspiredAbility(final InspiredAbility ability) {
super(ability);
this.isInspired = ability.isInspired;
}
@Override
@ -77,7 +49,7 @@ public class InspiredAbility extends TriggeredAbilityImpl {
}
@Override
public String getRule() {
return (isInspired ? "<i>Inspired</i> &mdash; " : "") + "Whenever {this} becomes untapped, " + super.getRule();
public String getTriggerPhrase() {
return "Whenever {this} becomes untapped, ";
}
}