Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010)

* refactor all instances of getRule in triggered abilities using new getTriggerPrefix method

* updated triggered ability rules generation

* renamed method

* fixed a test failure

* some more refactoring

* simplified some instances of ability word usage
This commit is contained in:
Evan Kranzler 2021-07-15 07:46:38 -04:00 committed by GitHub
parent 0a31110164
commit ca80806400
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398 changed files with 946 additions and 989 deletions

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@ -2,6 +2,7 @@ package mage.abilities.common;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.AbilityWord;
import mage.constants.SetTargetPointer;
import mage.constants.Zone;
import mage.game.Game;
@ -32,6 +33,7 @@ public class LandfallAbility extends TriggeredAbilityImpl {
public LandfallAbility(Zone zone, Effect effect, boolean optional, SetTargetPointer setTargetPointer) {
super(zone, effect, optional);
this.setTargetPointer = setTargetPointer;
this.setAbilityWord(AbilityWord.LANDFALL);
}
public LandfallAbility(final LandfallAbility ability) {
@ -63,8 +65,8 @@ public class LandfallAbility extends TriggeredAbilityImpl {
}
@Override
public String getRule() {
return "<i>Landfall</i> &mdash; Whenever a land enters the battlefield under your control, " + super.getRule();
public String getTriggerPhrase() {
return "Whenever a land enters the battlefield under your control, ";
}
@Override