Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010)

* refactor all instances of getRule in triggered abilities using new getTriggerPrefix method

* updated triggered ability rules generation

* renamed method

* fixed a test failure

* some more refactoring

* simplified some instances of ability word usage
This commit is contained in:
Evan Kranzler 2021-07-15 07:46:38 -04:00 committed by GitHub
parent 0a31110164
commit ca80806400
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398 changed files with 946 additions and 989 deletions

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@ -74,14 +74,14 @@ public class BeginningOfCombatTriggeredAbility extends TriggeredAbilityImpl {
}
@Override
public String getRule() {
public String getTriggerPhrase() {
switch (targetController) {
case YOU:
return "At the beginning of combat on your turn, " + generateZoneString() + super.getRule();
return "At the beginning of combat on your turn, " + generateZoneString();
case OPPONENT:
return "At the beginning of each opponent's combat step, " + generateZoneString() + super.getRule();
return "At the beginning of each opponent's combat step, " + generateZoneString();
case ANY:
return "At the beginning of each combat, " + generateZoneString() + super.getRule();
return "At the beginning of each combat, " + generateZoneString();
}
return "";
}