Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010)

* refactor all instances of getRule in triggered abilities using new getTriggerPrefix method

* updated triggered ability rules generation

* renamed method

* fixed a test failure

* some more refactoring

* simplified some instances of ability word usage
This commit is contained in:
Evan Kranzler 2021-07-15 07:46:38 -04:00 committed by GitHub
parent 0a31110164
commit ca80806400
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GPG key ID: 4AEE18F83AFDEB23
398 changed files with 946 additions and 989 deletions

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@ -3,6 +3,7 @@ package mage.abilities.common;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.AbilityWord;
import mage.constants.SubType;
import mage.constants.Zone;
import mage.game.Game;
@ -10,13 +11,13 @@ import mage.game.events.EntersTheBattlefieldEvent;
import mage.game.events.GameEvent;
/**
*
* @author North
*/
public class AllyEntersBattlefieldTriggeredAbility extends TriggeredAbilityImpl {
public AllyEntersBattlefieldTriggeredAbility(Effect effect, boolean optional) {
super(Zone.BATTLEFIELD, effect, optional);
this.setAbilityWord(AbilityWord.RALLY);
}
public AllyEntersBattlefieldTriggeredAbility(AllyEntersBattlefieldTriggeredAbility ability) {
@ -37,8 +38,8 @@ public class AllyEntersBattlefieldTriggeredAbility extends TriggeredAbilityImpl
}
@Override
public String getRule() {
return "<i>Rally</i> &mdash; Whenever {this} or another Ally enters the battlefield under your control, " + super.getRule();
public String getTriggerPhrase() {
return "Whenever {this} or another Ally enters the battlefield under your control, ";
}
@Override