Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010)

* refactor all instances of getRule in triggered abilities using new getTriggerPrefix method

* updated triggered ability rules generation

* renamed method

* fixed a test failure

* some more refactoring

* simplified some instances of ability word usage
This commit is contained in:
Evan Kranzler 2021-07-15 07:46:38 -04:00 committed by GitHub
parent 0a31110164
commit ca80806400
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398 changed files with 946 additions and 989 deletions

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@ -5,10 +5,7 @@ import mage.abilities.SpellAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.cost.CostModificationEffectImpl;
import mage.constants.CostModificationType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.constants.*;
import mage.game.Game;
import mage.target.Target;
import mage.util.ManaUtil;
@ -25,6 +22,7 @@ public class StriveAbility extends SimpleStaticAbility {
super(Zone.STACK, new StriveCostIncreasingEffect(new ManaCostsImpl(manaString)));
setRuleAtTheTop(true);
this.striveCost = manaString;
setAbilityWord(AbilityWord.STRIVE);
}
public StriveAbility(final StriveAbility ability) {
@ -39,7 +37,7 @@ public class StriveAbility extends SimpleStaticAbility {
@Override
public String getRule() {
return new StringBuilder("<i>Strive</i> &mdash; this spell costs ").append(striveCost).append(" more to cast for each target beyond the first.").toString();
return new StringBuilder("this spell costs ").append(striveCost).append(" more to cast for each target beyond the first.").toString();
}
}