Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010)

* refactor all instances of getRule in triggered abilities using new getTriggerPrefix method

* updated triggered ability rules generation

* renamed method

* fixed a test failure

* some more refactoring

* simplified some instances of ability word usage
This commit is contained in:
Evan Kranzler 2021-07-15 07:46:38 -04:00 committed by GitHub
parent 0a31110164
commit ca80806400
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398 changed files with 946 additions and 989 deletions

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@ -55,4 +55,6 @@ public interface TriggeredAbility extends Ability {
void setTriggerEvent(GameEvent event);
GameEvent getTriggerEvent();
String getTriggerPhrase();
}