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BetaSteward 2010-03-20 03:06:01 +00:00
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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.view;
import java.io.Serializable;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
import mage.cards.Card;
import mage.game.GameState;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class PlayerView implements Serializable {
private UUID playerId;
private String name;
private int life;
private int libraryCount;
private int handCount;
private ManaPoolView manaPool;
private CardsView graveyard = new CardsView();
private Map<UUID, PermanentView> battlefield = new HashMap<UUID, PermanentView>();
public PlayerView(Player player, GameState game) {
this.playerId = player.getId();
this.name = player.getName();
this.life = player.getLife();
this.libraryCount = player.getLibrary().size();
this.handCount = player.getHand().size();
this.manaPool = new ManaPoolView(player.getManaPool());
for (Card card: player.getGraveyard().values()) {
graveyard.add(new CardView(card));
}
for (Permanent permanent: game.getBattlefield().getAllPermanents(player.getId())) {
PermanentView view = new PermanentView(permanent);
battlefield.put(view.getId(), view);
}
}
public int getLife() {
return life;
}
public int getLibraryCount() {
return libraryCount;
}
public int getHandCount() {
return handCount;
}
public ManaPoolView getManaPool() {
return manaPool;
}
public CardsView getGraveyard() {
return graveyard;
}
public Map<UUID, PermanentView> getBattlefield() {
return battlefield;
}
public UUID getPlayerId() {
return playerId;
}
public String getName() {
return name;
}
}