[BRO] Implement Aeronaut Cavalry

This commit is contained in:
Evan Kranzler 2022-11-04 08:54:44 -04:00
parent c4e6459e19
commit c95ea535b2
2 changed files with 60 additions and 0 deletions

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@ -0,0 +1,59 @@
package mage.cards.a;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.counters.CounterType;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.mageobject.AnotherPredicate;
import mage.target.TargetPermanent;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class AeronautCavalry extends CardImpl {
private static final FilterPermanent filter
= new FilterControlledPermanent(SubType.SOLDIER, "another target Soldier you control");
static {
filter.add(AnotherPredicate.instance);
}
public AeronautCavalry(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{W}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.SOLDIER);
this.power = new MageInt(3);
this.toughness = new MageInt(4);
// Flying
this.addAbility(FlyingAbility.getInstance());
// When Aeronaut Cavalry enters the battlefield, put a +1/+1 counter on another target Soldier you control.
Ability ability = new EntersBattlefieldTriggeredAbility(
new AddCountersTargetEffect(CounterType.P1P1.createInstance())
);
ability.addTarget(new TargetPermanent(filter));
this.addAbility(ability);
}
private AeronautCavalry(final AeronautCavalry card) {
super(card);
}
@Override
public AeronautCavalry copy() {
return new AeronautCavalry(this);
}
}

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@ -25,6 +25,7 @@ public final class TheBrothersWar extends ExpansionSet {
this.blockName = "The Brothers' War";
this.hasBoosters = false; // temporary
cards.add(new SetCardInfo("Aeronaut Cavalry", 1, Rarity.COMMON, mage.cards.a.AeronautCavalry.class));
cards.add(new SetCardInfo("Alloy Animist", 166, Rarity.UNCOMMON, mage.cards.a.AlloyAnimist.class));
cards.add(new SetCardInfo("Ambush Paratrooper", 3, Rarity.COMMON, mage.cards.a.AmbushParatrooper.class));
cards.add(new SetCardInfo("Arbalest Engineers", 206, Rarity.UNCOMMON, mage.cards.a.ArbalestEngineers.class));