Added possibility to check kind of cost to pay for conditional mana use.

This commit is contained in:
LevelX2 2016-01-10 12:01:58 +01:00
parent d63f6d7d27
commit c8f82b49ff
208 changed files with 770 additions and 571 deletions

View file

@ -119,7 +119,7 @@ class RecoverEffect extends OneShotEffect {
&& game.getState().getZone(source.getSourceId()).equals(Zone.GRAVEYARD)) {
if (controller.chooseUse(Outcome.Damage, "Pay " + cost.getText() + " to recover " + sourceCard.getLogName() + "? (Otherwise the card will be exiled)", source, game)) {
cost.clearPaid();
if (cost.pay(source, game, source.getSourceId(), controller.getId(), false)) {
if (cost.pay(source, game, source.getSourceId(), controller.getId(), false, null)) {
return new ReturnToHandSourceEffect().apply(game, source);
}
}