Added possibility to check kind of cost to pay for conditional mana use.

This commit is contained in:
LevelX2 2016-01-10 12:01:58 +01:00
parent d63f6d7d27
commit c8f82b49ff
208 changed files with 770 additions and 571 deletions

View file

@ -122,7 +122,7 @@ class CumulativeUpkeepEffect extends OneShotEffect {
if (player.chooseUse(Outcome.Benefit, totalCost.getText() + "?", source, game)) {
totalCost.clearPaid();
int bookmark = game.bookmarkState();
if (totalCost.pay(source, game, source.getSourceId(), source.getControllerId(), false)) {
if (totalCost.pay(source, game, source.getSourceId(), source.getControllerId(), false, null)) {
game.fireEvent(new GameEvent(EventType.PAID_CUMULATIVE_UPKEEP, permanent.getId(), permanent.getId(), player.getId(), ageCounter, false));
return true;
} else {