Added possibility to check kind of cost to pay for conditional mana use.

This commit is contained in:
LevelX2 2016-01-10 12:01:58 +01:00
parent d63f6d7d27
commit c8f82b49ff
208 changed files with 770 additions and 571 deletions

View file

@ -34,6 +34,7 @@ import mage.abilities.Ability;
import mage.abilities.StaticAbility;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.LeavesBattlefieldTriggeredAbility;
import mage.abilities.costs.Cost;
import mage.abilities.costs.CostImpl;
import mage.abilities.effects.common.ReturnFromExileForSourceEffect;
import mage.abilities.effects.common.SacrificeSourceUnlessPaysEffect;
@ -161,7 +162,7 @@ class ChampionExileCost extends CostImpl {
}
@Override
public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana) {
public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana, Cost costToPay) {
Player controller = game.getPlayer(controllerId);
MageObject sourceObject = ability.getSourceObject(game);
if (controller != null && sourceObject != null) {