Added possibility to check kind of cost to pay for conditional mana use.

This commit is contained in:
LevelX2 2016-01-10 12:01:58 +01:00
parent d63f6d7d27
commit c8f82b49ff
208 changed files with 770 additions and 571 deletions

View file

@ -65,7 +65,9 @@ public class UntapSourceDuringEachOtherPlayersUntapStepEffect extends Continuous
applied = Boolean.FALSE;
}
if (!applied && layer.equals(Layer.RulesEffects)) {
if (!source.getControllerId().equals(game.getActivePlayerId()) && game.getStep().getType() == PhaseStep.UNTAP) {
if (!source.getControllerId().equals(game.getActivePlayerId())
&& game.getStep() != null
&& game.getStep().getType() == PhaseStep.UNTAP) {
game.getState().setValue(source.getSourceId() + "applied", true);
Permanent permanent = (Permanent) game.getPermanent(source.getSourceId());
if (permanent != null) {
@ -79,7 +81,7 @@ public class UntapSourceDuringEachOtherPlayersUntapStepEffect extends Continuous
}
}
} else if (applied && layer.equals(Layer.RulesEffects)) {
if (game.getStep().getType() == PhaseStep.END_TURN) {
if (game.getStep() != null && game.getStep().getType() == PhaseStep.END_TURN) {
game.getState().setValue(source.getSourceId() + "applied", false);
}
}