Added possibility to check kind of cost to pay for conditional mana use.

This commit is contained in:
LevelX2 2016-01-10 12:01:58 +01:00
parent d63f6d7d27
commit c8f82b49ff
208 changed files with 770 additions and 571 deletions

View file

@ -124,6 +124,11 @@ public abstract class VariableCostImpl implements Cost, VariableCost {
return this.id;
}
@Override
public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana) {
return pay(ability, game, sourceId, controllerId, noMana, this);
}
@Override
public boolean canPay(Ability ability, UUID sourceId, UUID controllerId, Game game) {
return true; /* not used */
@ -131,7 +136,7 @@ public abstract class VariableCostImpl implements Cost, VariableCost {
}
@Override
public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana) {
public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana, Cost costToPay) {
return true; /* not used */
}