Added possibility to check kind of cost to pay for conditional mana use.

This commit is contained in:
LevelX2 2016-01-10 12:01:58 +01:00
parent d63f6d7d27
commit c8f82b49ff
208 changed files with 770 additions and 571 deletions

View file

@ -99,10 +99,15 @@ public class CostsImpl<T extends Cost> extends ArrayList<T> implements Costs<T>
@Override
public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana) {
return pay(ability, game, sourceId, controllerId, noMana, this);
}
@Override
public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana, Cost costToPay) {
if (this.size() > 0) {
while (!isPaid()) {
T cost = getFirstUnpaid();
if (!cost.pay(ability, game, sourceId, controllerId, noMana)) {
if (!cost.pay(ability, game, sourceId, controllerId, noMana, costToPay)) {
return false;
}
}