skill setting is now used by AIs

This commit is contained in:
BetaSteward 2011-05-07 23:16:00 -04:00
parent 33e7569f87
commit c87328d08e
15 changed files with 52 additions and 52 deletions

View file

@ -167,7 +167,7 @@ public class ServerImpl extends RemoteServer implements Server {
@Override
public boolean joinTable(UUID sessionId, UUID roomId, UUID tableId, String name, String playerType, int skill, DeckCardLists deckList) throws MageException, GameException {
try {
boolean ret = GamesRoomManager.getInstance().getRoom(roomId).joinTable(sessionId, tableId, name, playerType, deckList);
boolean ret = GamesRoomManager.getInstance().getRoom(roomId).joinTable(sessionId, tableId, name, playerType, skill, deckList);
logger.info("Session " + sessionId + " joined table " + tableId);
return ret;
}
@ -182,7 +182,7 @@ public class ServerImpl extends RemoteServer implements Server {
@Override
public boolean joinTournamentTable(UUID sessionId, UUID roomId, UUID tableId, String name, String playerType, int skill) throws MageException, GameException {
try {
boolean ret = GamesRoomManager.getInstance().getRoom(roomId).joinTournamentTable(sessionId, tableId, name, playerType);
boolean ret = GamesRoomManager.getInstance().getRoom(roomId).joinTournamentTable(sessionId, tableId, name, playerType, skill);
logger.info("Session " + sessionId + " joined table " + tableId);
return ret;
}