forked from External/mage
* Fixed some possible java exception causes.
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5 changed files with 173 additions and 167 deletions
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@ -1,31 +1,30 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.game;
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import java.util.HashMap;
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@ -57,10 +56,10 @@ import mage.watchers.common.CommanderInfoWatcher;
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public abstract class GameCommanderImpl extends GameImpl {
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static boolean CHECK_COMMANDER_DAMAGE = true;
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private final Map<UUID, Cards> mulliganedCards = new HashMap<>();
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// private final Set<CommanderInfoWatcher> commanderCombatWatcher = new HashSet<>();
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protected boolean alsoHand; // replace commander going to hand
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protected boolean alsoLibrary; // replace commander going to library
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protected boolean startingPlayerSkipsDraw = true;
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@ -80,12 +79,12 @@ public abstract class GameCommanderImpl extends GameImpl {
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protected void init(UUID choosingPlayerId) {
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Ability ability = new SimpleStaticAbility(Zone.COMMAND, new InfoEffect("Commander effects"));
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//Move commander to command zone
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for (UUID playerId: state.getPlayerList(startingPlayerId)) {
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for (UUID playerId : state.getPlayerList(startingPlayerId)) {
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Player player = getPlayer(playerId);
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if (player != null){
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if (player.getSideboard().size() > 0){
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Card commander = getCard((UUID)player.getSideboard().toArray()[0]);
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if (commander != null) {
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if (player != null) {
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if (player.getSideboard().size() > 0) {
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Card commander = getCard((UUID) player.getSideboard().toArray()[0]);
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if (commander != null) {
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player.setCommanderId(commander.getId());
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commander.moveToZone(Zone.COMMAND, null, this, true);
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commander.getAbilities().setControllerId(player.getId());
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@ -107,7 +106,6 @@ public abstract class GameCommanderImpl extends GameImpl {
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state.getTurnMods().add(new TurnMod(startingPlayerId, PhaseStep.DRAW));
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}
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}
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//20130711
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/*903.8. The Commander variant uses an alternate mulligan rule.
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@ -123,12 +121,12 @@ public abstract class GameCommanderImpl extends GameImpl {
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TargetCardInHand target = new TargetCardInHand(1, player.getHand().size(), new FilterCard("card to mulligan"));
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target.setNotTarget(true);
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target.setRequired(false);
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if (player.choose(Outcome.Exile, player.getHand(), target, this)){
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if (player.choose(Outcome.Exile, player.getHand(), target, this)) {
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int numCards = target.getTargets().size();
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for(UUID uuid : target.getTargets()){
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for (UUID uuid : target.getTargets()) {
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Card card = player.getHand().get(uuid, this);
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if(card != null){
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if(!mulliganedCards.containsKey(playerId)){
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if (card != null) {
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if (!mulliganedCards.containsKey(playerId)) {
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mulliganedCards.put(playerId, new CardsImpl());
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}
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card.moveToExile(null, "", null, this);
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@ -140,14 +138,15 @@ public abstract class GameCommanderImpl extends GameImpl {
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if (freeMulligans > 0) {
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if (usedFreeMulligans != null && usedFreeMulligans.containsKey(player.getId())) {
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int used = usedFreeMulligans.get(player.getId());
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if (used < freeMulligans ) {
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if (used < freeMulligans) {
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deduction = 0;
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usedFreeMulligans.put(player.getId(), used+1);
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usedFreeMulligans.put(player.getId(), used + 1);
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}
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} else {
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deduction = 0;{
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deduction = 0;
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{
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}
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}
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usedFreeMulligans.put(player.getId(), 1);
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}
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}
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@ -155,25 +154,25 @@ public abstract class GameCommanderImpl extends GameImpl {
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fireInformEvent(new StringBuilder(player.getLogName())
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.append(" mulligans ")
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.append(numCards)
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.append(numCards == 1? " card":" cards")
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.append(deduction == 0 ? " for free and draws ":" down to ")
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.append(numCards == 1 ? " card" : " cards")
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.append(deduction == 0 ? " for free and draws " : " down to ")
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.append(Integer.toString(player.getHand().size()))
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.append(player.getHand().size() <= 1? " card":" cards").toString());
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.append(player.getHand().size() <= 1 ? " card" : " cards").toString());
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}
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}
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@Override
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public void endMulligan(UUID playerId){
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public void endMulligan(UUID playerId) {
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//return cards to
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Player player = getPlayer(playerId);
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if(player != null && mulliganedCards.containsKey(playerId)){
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for(Card card : mulliganedCards.get(playerId).getCards(this)){
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if(card != null){
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if (player != null && mulliganedCards.containsKey(playerId)) {
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for (Card card : mulliganedCards.get(playerId).getCards(this)) {
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if (card != null) {
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card.moveToZone(Zone.LIBRARY, null, this, false);
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card.setFaceDown(false, this);
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}
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}
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if(mulliganedCards.get(playerId).size() > 0){
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if (mulliganedCards.get(playerId).size() > 0) {
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player.shuffleLibrary(this);
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}
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}
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@ -186,12 +185,15 @@ public abstract class GameCommanderImpl extends GameImpl {
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*/
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@Override
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protected boolean checkStateBasedActions() {
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for (Player player: getPlayers().values()) {
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for (Player player : getPlayers().values()) {
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CommanderInfoWatcher damageWatcher = (CommanderInfoWatcher) getState().getWatchers().get("CommanderCombatDamageWatcher", player.getCommanderId());
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for(Map.Entry<UUID, Integer> entrySet : damageWatcher.getDamageToPlayer().entrySet()){
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if (damageWatcher == null) {
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continue;
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}
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for (Map.Entry<UUID, Integer> entrySet : damageWatcher.getDamageToPlayer().entrySet()) {
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if (entrySet.getValue() > 20) {
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Player opponent = getPlayer(entrySet.getKey());
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if (opponent != null && player.isInGame()){
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if (opponent != null && player.isInGame()) {
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opponent.lost(this);
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}
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}
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@ -203,7 +205,7 @@ public abstract class GameCommanderImpl extends GameImpl {
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@Override
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public Set<UUID> getOpponents(UUID playerId) {
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Set<UUID> opponents = new HashSet<>();
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for (UUID opponentId: this.getPlayer(playerId).getInRange()) {
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for (UUID opponentId : this.getPlayer(playerId).getInRange()) {
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if (!opponentId.equals(playerId)) {
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opponents.add(opponentId);
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}
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@ -213,7 +215,7 @@ public abstract class GameCommanderImpl extends GameImpl {
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@Override
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public boolean isOpponent(Player player, UUID playerToCheck) {
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return !player.getId().equals(playerToCheck);
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return !player.getId().equals(playerToCheck);
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}
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public void setAlsoHand(boolean alsoHand) {
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