* GUI: added auto-fix for deck files on usage (if deck contains wrong card numbers then it will be fixed and saved automaticity);

This commit is contained in:
Oleg Agafonov 2020-08-08 21:27:20 +04:00
parent 9652d83aec
commit c5d7a3e9f9
31 changed files with 644 additions and 567 deletions

View file

@ -687,11 +687,11 @@ public class NewTournamentDialog extends MageDialog {
table.getTableId(),
this.player1Panel.getPlayerName(),
PlayerType.HUMAN, 1,
DeckImporter.importDeckFromFile(this.player1Panel.getDeckFile()),
DeckImporter.importDeckFromFile(this.player1Panel.getDeckFile(), true),
tOptions.getPassword())) {
for (TournamentPlayerPanel player : players) {
if (player.getPlayerType().getSelectedItem() != PlayerType.HUMAN) {
if (!player.joinTournamentTable(roomId, table.getTableId(), DeckImporter.importDeckFromFile(this.player1Panel.getDeckFile()))) {
if (!player.joinTournamentTable(roomId, table.getTableId(), DeckImporter.importDeckFromFile(this.player1Panel.getDeckFile(), true))) {
// error message must be send by sever
SessionHandler.removeTable(roomId, table.getTableId());
table = null;
@ -743,11 +743,7 @@ public class NewTournamentDialog extends MageDialog {
private void spnNumSeatsStateChanged(javax.swing.event.ChangeEvent evt) {//GEN-FIRST:event_spnNumSeatsStateChanged
int numSeats = (Integer) this.spnNumSeats.getValue();
if (numSeats > 2) {
this.spnNumPlayers.setEnabled(false);
} else {
this.spnNumPlayers.setEnabled(true);
}
this.spnNumPlayers.setEnabled(numSeats <= 2);
updateNumSeats();
}//GEN-LAST:event_spnNumSeatsStateChanged
@ -1209,7 +1205,7 @@ public class NewTournamentDialog extends MageDialog {
if (!(cubeFromDeckFilename.isEmpty())) {
Deck cubeFromDeck = new Deck();
try {
cubeFromDeck = Deck.load(DeckImporter.importDeckFromFile(cubeFromDeckFilename), true, true);
cubeFromDeck = Deck.load(DeckImporter.importDeckFromFile(cubeFromDeckFilename, true), true, true);
} catch (GameException e1) {
JOptionPane.showMessageDialog(MageFrame.getDesktop(), e1.getMessage(), "Error loading deck", JOptionPane.ERROR_MESSAGE);
}