diff --git a/Mage.Sets/src/mage/cards/b/BortukBonerattle.java b/Mage.Sets/src/mage/cards/b/BortukBonerattle.java new file mode 100644 index 00000000000..17f4bb74f49 --- /dev/null +++ b/Mage.Sets/src/mage/cards/b/BortukBonerattle.java @@ -0,0 +1,85 @@ +package mage.cards.b; + +import java.util.UUID; +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.common.EntersBattlefieldTriggeredAbility; +import mage.abilities.condition.Condition; +import mage.abilities.condition.common.CastFromEverywhereSourceCondition; +import mage.abilities.decorator.ConditionalInterveningIfTriggeredAbility; +import mage.abilities.decorator.ConditionalOneShotEffect; +import mage.abilities.dynamicvalue.common.DomainValue; +import mage.abilities.effects.common.ReturnFromGraveyardToBattlefieldTargetEffect; +import mage.abilities.effects.common.ReturnFromGraveyardToHandTargetEffect; +import mage.abilities.hint.common.DomainHint; +import mage.cards.Card; +import mage.constants.AbilityWord; +import mage.constants.SubType; +import mage.constants.SuperType; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.filter.StaticFilters; +import mage.game.Game; +import mage.target.common.TargetCardInYourGraveyard; + +/** + * + * @author weirddan455 + */ +public final class BortukBonerattle extends CardImpl { + + public BortukBonerattle(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{B}{G}"); + + this.addSuperType(SuperType.LEGENDARY); + this.subtype.add(SubType.TROLL); + this.subtype.add(SubType.SHAMAN); + this.power = new MageInt(4); + this.toughness = new MageInt(4); + + // Domain — When Bortuk Bonerattle enters the battlefield, if you cast it, choose target creature card in your graveyard. + // Return that card to the battlefield if its mana value is less than or equal to the number of basic land types among lands you control. + // Otherwise, put it into your hand. + Ability ability = new ConditionalInterveningIfTriggeredAbility( + new EntersBattlefieldTriggeredAbility(new ConditionalOneShotEffect( + new ReturnFromGraveyardToBattlefieldTargetEffect(), + new ReturnFromGraveyardToHandTargetEffect(), + BortukBonerattleCondition.instance, + null + )), + CastFromEverywhereSourceCondition.instance, + "When {this} enters the battlefield, if you cast it, choose target creature card in your graveyard. " + + "Return that card to the battlefield if its mana value is less than or equal to the number of basic land types among lands you control. " + + "Otherwise, put it into your hand." + ); + ability.addTarget(new TargetCardInYourGraveyard(StaticFilters.FILTER_CARD_CREATURE_YOUR_GRAVEYARD)); + ability.addHint(DomainHint.instance); + ability.setAbilityWord(AbilityWord.DOMAIN); + this.addAbility(ability); + } + + private BortukBonerattle(final BortukBonerattle card) { + super(card); + } + + @Override + public BortukBonerattle copy() { + return new BortukBonerattle(this); + } +} + +enum BortukBonerattleCondition implements Condition { + instance; + + @Override + public boolean apply(Game game, Ability source) { + Card card = game.getCard(source.getFirstTarget()); + return card != null && card.getManaValue() <= DomainValue.REGULAR.calculate(game, source, null); + } + + @Override + public String toString() { + return "its mana value is less than or equal to the number of basic land types among lands you control"; + } +} diff --git a/Mage.Sets/src/mage/sets/DominariaUnited.java b/Mage.Sets/src/mage/sets/DominariaUnited.java index 6769ef21c55..a2b51049a3d 100644 --- a/Mage.Sets/src/mage/sets/DominariaUnited.java +++ b/Mage.Sets/src/mage/sets/DominariaUnited.java @@ -40,6 +40,7 @@ public final class DominariaUnited extends ExpansionSet { cards.add(new SetCardInfo("Astor, Bearer of Blades", 194, Rarity.RARE, mage.cards.a.AstorBearerOfBlades.class)); cards.add(new SetCardInfo("Balduvian Atrocity", 79, Rarity.UNCOMMON, mage.cards.b.BalduvianAtrocity.class)); cards.add(new SetCardInfo("Benalish Sleeper", 8, Rarity.COMMON, mage.cards.b.BenalishSleeper.class)); + cards.add(new SetCardInfo("Bortuk Bonerattle", 197, Rarity.UNCOMMON, mage.cards.b.BortukBonerattle.class)); cards.add(new SetCardInfo("Braids, Arisen Nightmare", 84, Rarity.RARE, mage.cards.b.BraidsArisenNightmare.class)); cards.add(new SetCardInfo("Caves of Koilos", 244, Rarity.RARE, mage.cards.c.CavesOfKoilos.class)); cards.add(new SetCardInfo("Charismatic Vanguard", 10, Rarity.COMMON, mage.cards.c.CharismaticVanguard.class));