Implemented Wild Mammoth

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package mage.cards.w;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continuous.GainControlTargetEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.TargetController;
import mage.filter.FilterPermanent;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author L_J
*/
public class WildMammoth extends CardImpl {
public WildMammoth(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{2}{G}");
this.subtype.add(SubType.ELEPHANT);
this.power = new MageInt(3);
this.toughness = new MageInt(4);
// At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of Wild Mammoth.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(new WildMammothEffect(), TargetController.YOU, false));
}
public WildMammoth(final WildMammoth card) {
super(card);
}
@Override
public WildMammoth copy() {
return new WildMammoth(this);
}
}
class WildMammothEffect extends OneShotEffect {
public WildMammothEffect() {
super(Outcome.GainControl);
this.staticText = "if a player controls more creatures than each other player, the player who controls the most creatures gains control of {this}";
}
public WildMammothEffect(final WildMammothEffect effect) {
super(effect);
}
@Override
public WildMammothEffect copy() {
return new WildMammothEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Permanent sourcePermanent = game.getPermanent(source.getSourceId());
if (sourcePermanent != null) {
Player newController = null;
int maxCreatures = 0;
boolean tie = false;
FilterPermanent filter = new FilterPermanent();
filter.add(new CardTypePredicate(CardType.CREATURE));
for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
int value = game.getBattlefield().countAll(filter, playerId, game);
if (value > maxCreatures) {
maxCreatures = value;
}
}
}
for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
int value = game.getBattlefield().countAll(filter, playerId, game);
if (value == maxCreatures) {
if (newController == null) {
newController = player;
} else {
tie = true;
}
}
}
}
if (!controller.equals(newController) && !tie && newController != null) {
ContinuousEffect effect = new GainControlTargetEffect(Duration.Custom, newController.getId());
effect.setTargetPointer(new FixedTarget(sourcePermanent, game));
game.addEffect(effect, source);
}
}
return true;
}
return false;
}
}