diff --git a/Mage.Sets/src/mage/sets/mirrodinbesieged/KembasLegion.java b/Mage.Sets/src/mage/sets/mirrodinbesieged/KembasLegion.java new file mode 100644 index 00000000000..2e2f63a0bfa --- /dev/null +++ b/Mage.Sets/src/mage/sets/mirrodinbesieged/KembasLegion.java @@ -0,0 +1,127 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.mirrodinbesieged; + +import java.util.List; +import java.util.UUID; +import mage.Constants.CardType; +import mage.Constants.Duration; +import mage.Constants.Layer; +import mage.Constants.Outcome; +import mage.Constants.Rarity; +import mage.Constants.SubLayer; +import mage.Constants.Zone; +import mage.MageInt; +import mage.abilities.Ability; +import mage.abilities.common.SimpleStaticAbility; +import mage.abilities.effects.ContinuousEffectImpl; +import mage.abilities.keyword.VigilanceAbility; +import mage.cards.CardImpl; +import mage.game.Game; +import mage.game.permanent.Permanent; + +/** + * + * @author North + */ +public class KembasLegion extends CardImpl { + + public KembasLegion(UUID ownerId) { + super(ownerId, 9, "Kemba's Legion", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{5}{W}{W}"); + this.expansionSetCode = "MBS"; + this.subtype.add("Cat"); + this.subtype.add("Soldier"); + + this.color.setWhite(true); + this.power = new MageInt(4); + this.toughness = new MageInt(6); + + this.addAbility(VigilanceAbility.getInstance()); + + this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new KembasLegionEffect())); + } + + public KembasLegion(final KembasLegion card) { + super(card); + } + + @Override + public KembasLegion copy() { + return new KembasLegion(this); + } +} + +class KembasLegionEffect extends ContinuousEffectImpl { + + public KembasLegionEffect() { + super(Duration.WhileOnBattlefield, Outcome.Benefit); + staticText = "{this} can block an additional creature for each Equipment attached to Kemba's Legion"; + } + + public KembasLegionEffect(final KembasLegionEffect effect) { + super(effect); + } + + @Override + public KembasLegionEffect copy() { + return new KembasLegionEffect(this); + } + + @Override + public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) { + Permanent permanent = game.getPermanent(source.getSourceId()); + if (permanent != null && !permanent.getAttachments().isEmpty()) { + if (layer.equals(Layer.RulesEffects)) { + // maxBlocks = 0 equals to "can block any number of creatures" + if (permanent.getMaxBlocks() > 0) { + List attachments = permanent.getAttachments(); + int count = 0; + for (UUID attachmentId : attachments) { + Permanent attachment = game.getPermanent(attachmentId); + if (attachment != null && attachment.hasSubtype("Equipment")) { + count++; + } + } + permanent.setMaxBlocks(permanent.getMaxBlocks() + count); + } + } + return true; + } + return false; + } + + @Override + public boolean apply(Game game, Ability source) { + return false; + } + + @Override + public boolean hasLayer(Layer layer) { + return layer == Layer.RulesEffects; + } +}