Refactor the core zone change code to use a common code path.

This commit is contained in:
Samuel Sandeen 2016-09-07 23:31:26 -04:00
parent b87f91fd97
commit c33a731a4a
9 changed files with 539 additions and 570 deletions

View file

@ -38,9 +38,8 @@ import mage.cards.Card;
import mage.cards.LevelerCard;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.ZoneInfo;
import mage.game.ZoneChangeInfo;
import mage.game.ZonesHandler;
import mage.game.command.Commander;
import mage.game.events.ZoneChangeEvent;
import mage.players.Player;
@ -147,82 +146,29 @@ public class PermanentCard extends PermanentImpl {
return card;
}
@Override
public boolean moveToZone(Zone toZone, UUID sourceId, Game game, boolean flag) {
return moveToZone(toZone, sourceId, game, flag, null);
}
@Override
public boolean moveToZone(Zone toZone, UUID sourceId, Game game, boolean flag, ArrayList<UUID> appliedEffects) {
Zone fromZone = game.getState().getZone(objectId);
Player controller = game.getPlayer(controllerId);
if (controller != null) {
ZoneChangeEvent event = new ZoneChangeEvent(this, sourceId, controllerId, fromZone, toZone, appliedEffects);
if (!game.replaceEvent(event)) {
controller.removeFromBattlefield(this, game);
Player owner = game.getPlayer(ownerId);
game.rememberLKI(objectId, Zone.BATTLEFIELD, this);
if (owner != null) {
card.updateZoneChangeCounter(game);
switch (event.getToZone()) {
case GRAVEYARD:
owner.putInGraveyard(card, game);
break;
case HAND:
owner.getHand().add(card);
break;
case EXILED:
game.getExile().getPermanentExile().add(card);
break;
case COMMAND:
game.addCommander(new Commander(card));
break;
case LIBRARY:
if (flag) {
owner.getLibrary().putOnTop(card, game);
} else {
owner.getLibrary().putOnBottom(card, game);
}
break;
case BATTLEFIELD:
//should never happen
break;
}
game.setZone(objectId, event.getToZone());
game.addSimultaneousEvent(event);
return game.getState().getZone(objectId) == toZone;
}
ZoneChangeInfo zoneChangeInfo;
if (toZone == Zone.LIBRARY) {
zoneChangeInfo = new ZoneChangeInfo.Library(event, flag /* put on top */);
} else {
zoneChangeInfo = new ZoneChangeInfo(event);
}
return ZonesHandler.moveCard(zoneChangeInfo, game);
}
return false;
}
@Override
public boolean moveToExile(UUID exileId, String name, UUID sourceId, Game game) {
return moveToExile(exileId, name, sourceId, game, null);
}
@Override
public boolean moveToExile(UUID exileId, String name, UUID sourceId, Game game, ArrayList<UUID> appliedEffects) {
Zone fromZone = game.getState().getZone(objectId);
Player controller = game.getPlayer(controllerId);
if (controller != null && controller.removeFromBattlefield(this, game)) {
ZoneChangeEvent event = new ZoneChangeEvent(this, sourceId, ownerId, fromZone, Zone.EXILED, appliedEffects);
if (!game.replaceEvent(event)) {
game.rememberLKI(objectId, Zone.BATTLEFIELD, this);
// update zone change counter of original card
card.updateZoneChangeCounter(game);
if (exileId == null) {
game.getExile().getPermanentExile().add(card);
} else {
game.getExile().createZone(exileId, name).add(card);
}
game.setZone(objectId, event.getToZone());
game.addSimultaneousEvent(event);
return true;
}
}
return false;
ZoneChangeEvent event = new ZoneChangeEvent(this, sourceId, ownerId, fromZone, Zone.EXILED, appliedEffects);
ZoneChangeInfo.Exile info = new ZoneChangeInfo.Exile(event, exileId, name);
return ZonesHandler.moveCard(info, game);
}
@Override