forked from External/mage
server: improved conceding logic with more protection from game errors/freeze (related to #11285, #11460)
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5 changed files with 72 additions and 28 deletions
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@ -563,7 +563,7 @@ public interface Player extends MageItem, Copyable<Player> {
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void abortReset();
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void signalPlayerConcede();
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void signalPlayerConcede(boolean stopCurrentChooseDialog);
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void signalPlayerCheat();
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