diff --git a/Mage.Sets/src/mage/cards/g/GreymondAvacynsStalwart.java b/Mage.Sets/src/mage/cards/g/GreymondAvacynsStalwart.java index 377818dd54e..265e38e824d 100644 --- a/Mage.Sets/src/mage/cards/g/GreymondAvacynsStalwart.java +++ b/Mage.Sets/src/mage/cards/g/GreymondAvacynsStalwart.java @@ -7,9 +7,11 @@ import mage.abilities.common.SimpleStaticAbility; import mage.abilities.condition.Condition; import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition; import mage.abilities.decorator.ConditionalContinuousEffect; +import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount; import mage.abilities.effects.ContinuousEffectImpl; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.continuous.BoostControlledEffect; +import mage.abilities.hint.ValueHint; import mage.abilities.keyword.FirstStrikeAbility; import mage.abilities.keyword.LifelinkAbility; import mage.abilities.keyword.VigilanceAbility; @@ -60,7 +62,7 @@ public final class GreymondAvacynsStalwart extends CardImpl { this.addAbility(new SimpleStaticAbility(new ConditionalContinuousEffect( new BoostControlledEffect(2, 2, Duration.WhileOnBattlefield, filter), condition, "as long as you control four or more Humans, Humans you control get +2/+2" - ))); + )).addHint(new ValueHint("Humans you control", new PermanentsOnBattlefieldCount(filter2)))); } private GreymondAvacynsStalwart(final GreymondAvacynsStalwart card) {