* Fixed some target pointer handling.

This commit is contained in:
LevelX2 2018-02-22 17:46:23 +01:00
parent 88dd301f82
commit c02c5a175b
14 changed files with 140 additions and 108 deletions

View file

@ -1,11 +1,10 @@
package mage.target.targetpointer;
import java.util.*;
import mage.abilities.Ability;
import mage.cards.Card;
import mage.game.Game;
import java.util.*;
public class SecondTargetPointer implements TargetPointer {
private Map<UUID, Integer> zoneChangeCounter = new HashMap<>();
@ -59,7 +58,7 @@ public class SecondTargetPointer implements TargetPointer {
if (zoneChangeCounter.containsKey(targetId)) {
Card card = game.getCard(targetId);
if (card != null && zoneChangeCounter.containsKey(targetId)
&& card.getZoneChangeCounter(game) != zoneChangeCounter.get(targetId)) {
&& card.getZoneChangeCounter(game) != zoneChangeCounter.get(targetId)) {
return null;
}
}
@ -72,4 +71,15 @@ public class SecondTargetPointer implements TargetPointer {
public TargetPointer copy() {
return new SecondTargetPointer(this);
}
@Override
public FixedTarget getFixedTarget(Game game, Ability source) {
this.init(game, source);
UUID firstId = getFirst(game, source);
if (firstId != null) {
return new FixedTarget(firstId, game.getState().getZoneChangeCounter(firstId));
}
return null;
}
}