forked from External/mage
* Fixed some target pointer handling.
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parent
88dd301f82
commit
c02c5a175b
14 changed files with 140 additions and 108 deletions
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@ -35,7 +35,7 @@ public class FirstTargetPointer implements TargetPointer {
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Card card = game.getCard(target);
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if (card != null) {
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this.zoneChangeCounter.put(target, card.getZoneChangeCounter(game));
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}
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}
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}
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}
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}
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@ -66,9 +66,9 @@ public class FirstTargetPointer implements TargetPointer {
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if (zoneChangeCounter.containsKey(targetId)) {
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Card card = game.getCard(targetId);
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if (card != null && zoneChangeCounter.containsKey(targetId)
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&& card.getZoneChangeCounter(game) != zoneChangeCounter.get(targetId)) {
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// because if dies trigger has to trigger as permanent has already moved zone, we have to check if target was on the battlefield immed. before
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// but no longer if new permanent is already on the battlefield
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&& card.getZoneChangeCounter(game) != zoneChangeCounter.get(targetId)) {
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// because if dies trigger has to trigger as permanent has already moved zone, we have to check if target was on the battlefield immed. before
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// but no longer if new permanent is already on the battlefield
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Permanent permanent = game.getPermanentOrLKIBattlefield(targetId);
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if (permanent == null || permanent.getZoneChangeCounter(game) != zoneChangeCounter.get(targetId)) {
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return null;
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@ -82,4 +82,16 @@ public class FirstTargetPointer implements TargetPointer {
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public TargetPointer copy() {
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return new FirstTargetPointer(this);
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}
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@Override
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public FixedTarget getFixedTarget(Game game, Ability source) {
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this.init(game, source);
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UUID firstId = getFirst(game, source);
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if (firstId != null) {
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return new FixedTarget(firstId, game.getState().getZoneChangeCounter(firstId));
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}
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return null;
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}
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}
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