[C21] Implemented Yedora, Grave Gardener

This commit is contained in:
Evan Kranzler 2021-04-28 09:21:39 -04:00
parent 7778e867f8
commit bf2e90feae
9 changed files with 193 additions and 87 deletions

View file

@ -991,7 +991,13 @@ public class ContinuousEffects implements Serializable {
for (ContinuousEffect effect : layer) {
Set<Ability> abilities = layeredEffects.getAbility(effect.getId());
for (Ability ability : abilities) {
effect.apply(Layer.CopyEffects_1, SubLayer.NA, ability, game);
effect.apply(Layer.CopyEffects_1, SubLayer.CopyEffects_1a, ability, game);
}
}
for (ContinuousEffect effect : layer) {
Set<Ability> abilities = layeredEffects.getAbility(effect.getId());
for (Ability ability : abilities) {
effect.apply(Layer.CopyEffects_1, SubLayer.FaceDownEffects_1b, ability, game);
}
}
//Reload layerEffect if copy effects were applied