forked from External/mage
Venture into abilities - added card hints about current dungeon and room (part of #12274);
This commit is contained in:
parent
e1ab0be505
commit
bf2c4cac15
43 changed files with 153 additions and 33 deletions
|
|
@ -560,14 +560,14 @@ public abstract class GameImpl implements Game {
|
|||
}
|
||||
|
||||
@Override
|
||||
public void ventureIntoDungeon(UUID playerId, boolean undercity) {
|
||||
public void ventureIntoDungeon(UUID playerId, boolean isEnterToUndercity) {
|
||||
if (playerId == null) {
|
||||
return;
|
||||
}
|
||||
if (replaceEvent(GameEvent.getEvent(GameEvent.EventType.VENTURE, playerId, null, playerId))) {
|
||||
return;
|
||||
}
|
||||
this.getOrCreateDungeon(playerId, undercity).moveToNextRoom(playerId, this);
|
||||
this.getOrCreateDungeon(playerId, isEnterToUndercity).moveToNextRoom(playerId, this);
|
||||
fireEvent(GameEvent.getEvent(GameEvent.EventType.VENTURED, playerId, null, playerId));
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue