Various NPE fixes based on server log

This commit is contained in:
drmDev 2016-04-14 09:55:13 -04:00
parent ebbbc1daf1
commit bee12d709c
3 changed files with 46 additions and 41 deletions

View file

@ -62,37 +62,40 @@ public class DiesAttachedTriggeredAbility extends TriggeredAbilityImpl {
if (((ZoneChangeEvent) event).isDiesEvent()) {
ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
boolean triggered = false;
if (zEvent.getTarget().getAttachments() != null && zEvent.getTarget().getAttachments().contains(this.getSourceId())) {
triggered = true;
} else {
// If both (attachment and attached went to graveyard at the same time, the attachemnets can be already removed from the attached object.)
// So check here with the LKI of the enchantment
Permanent attachment = game.getPermanentOrLKIBattlefield(getSourceId());
if (attachment != null
&& zEvent.getTargetId() != null && attachment.getAttachedTo() != null
&& zEvent.getTargetId().equals(attachment.getAttachedTo())) {
Permanent attachedTo = game.getPermanentOrLKIBattlefield(attachment.getAttachedTo());
if (attachedTo != null
&& attachment.getAttachedToZoneChangeCounter() == attachedTo.getZoneChangeCounter(game)) { // zoneChangeCounter is stored in Permanent
triggered = true;
}
}
}
if (triggered) {
for (Effect effect : getEffects()) {
effect.setValue("attachedTo", zEvent.getTarget());
if (setTargetPointer.equals(SetTargetPointer.ATTACHED_TO_CONTROLLER)) {
Permanent attachment = game.getPermanentOrLKIBattlefield(getSourceId());
if (attachment != null && attachment.getAttachedTo() != null) {
Permanent attachedTo = (Permanent) game.getLastKnownInformation(attachment.getAttachedTo(), Zone.BATTLEFIELD, attachment.getAttachedToZoneChangeCounter());
if (attachedTo != null) {
effect.setTargetPointer(new FixedTarget(attachedTo.getControllerId()));
}
if (zEvent != null) {
if (zEvent.getTarget() != null && zEvent.getTarget().getAttachments() != null && zEvent.getTarget().getAttachments().contains(this.getSourceId())) {
triggered = true;
} else {
// If both (attachment and attached went to graveyard at the same time, the attachemnets can be already removed from the attached object.)
// So check here with the LKI of the enchantment
Permanent attachment = game.getPermanentOrLKIBattlefield(getSourceId());
if (attachment != null
&& zEvent.getTargetId() != null && attachment.getAttachedTo() != null
&& zEvent.getTargetId().equals(attachment.getAttachedTo())) {
Permanent attachedTo = game.getPermanentOrLKIBattlefield(attachment.getAttachedTo());
if (attachedTo != null
&& attachment.getAttachedToZoneChangeCounter() == attachedTo.getZoneChangeCounter(game)) { // zoneChangeCounter is stored in Permanent
triggered = true;
}
}
}
return true;
if (triggered) {
for (Effect effect : getEffects()) {
if (zEvent.getTarget() != null) {
effect.setValue("attachedTo", zEvent.getTarget());
if (setTargetPointer.equals(SetTargetPointer.ATTACHED_TO_CONTROLLER)) {
Permanent attachment = game.getPermanentOrLKIBattlefield(getSourceId());
if (attachment != null && attachment.getAttachedTo() != null) {
Permanent attachedTo = (Permanent) game.getLastKnownInformation(attachment.getAttachedTo(), Zone.BATTLEFIELD, attachment.getAttachedToZoneChangeCounter());
if (attachedTo != null) {
effect.setTargetPointer(new FixedTarget(attachedTo.getControllerId()));
}
}
}
}
}
return true;
}
}
}
return false;