Costs Tag Tracking part 2: Tag system and X values, reworked deep copy code (#11406)

* Implement Costs Tag Map system

* Use Costs Tag Map system to store X value for spells, abilities, and resolving permanents

* Store Bestow without target's tags
Change functions for getting tags and storing the tags of a new permanent

* Create and use deep copy function in CardUtil, add Copyable<T> to many classes

* Fix Hall Of the Bandit Lord infinite loop

* Add additional comments

* Don't store null/empty costs tags maps (saves memory)

* Fix two more Watchers with Ability variable

* Add check for exact collection types during deep copy

* Use generics instead of pure type erasure during deep copy

* convert more code to using deep copy helper, everything use Object copier, add EnumMap

* fix documentation

* Don't need the separate null checks anymore (handled in deepCopyObject)

* Minor cleanup
This commit is contained in:
ssk97 2023-11-16 11:12:32 -08:00 committed by GitHub
parent 72e30f1574
commit bea33c7493
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
29 changed files with 458 additions and 338 deletions

View file

@ -4,10 +4,11 @@ import mage.abilities.Ability;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.effects.Effect;
import mage.game.Game;
import mage.watchers.common.ManaSpentToCastWatcher;
import mage.util.CardUtil;
public enum ManacostVariableValue implements DynamicValue {
//TODO: all three of these variants plus GetXValue, GetKickerXValue, and GetXLoyaltyValue use the same logic
// and should be consolidated into a single instance
REGULAR, // if you need X on cast/activate (in stack) - reset each turn
ETB, // if you need X after ETB (in battlefield) - reset each turn
END_GAME; // if you need X until end game - keep data forever
@ -15,18 +16,7 @@ public enum ManacostVariableValue implements DynamicValue {
@Override
public int calculate(Game game, Ability sourceAbility, Effect effect) {
if (this == REGULAR) {
return sourceAbility.getManaCostsToPay().getX();
}
ManaSpentToCastWatcher watcher = game.getState().getWatcher(ManaSpentToCastWatcher.class);
if (watcher != null) {
if (this == END_GAME) {
return watcher.getLastXValue(sourceAbility, true);
} else {
return watcher.getLastXValue(sourceAbility, false);
}
}
return 0;
return (int) CardUtil.getSourceCostsTag(game, sourceAbility, "X", 0);
}
@Override