forked from External/mage
game: fixed wrong usage of batch events (related to #10870)
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6 changed files with 64 additions and 8 deletions
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@ -593,6 +593,11 @@ public class GameEvent implements Serializable {
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return id;
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}
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/**
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* Some batch events can contain multiple events list, see BatchGameEvent for usage
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*
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* @return
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*/
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public UUID getTargetId() {
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return targetId;
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}
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