From bc96527081463fb35e5495d0d596c44ccb4d6608 Mon Sep 17 00:00:00 2001 From: Evan Kranzler Date: Sat, 4 Sep 2021 09:44:25 -0400 Subject: [PATCH] [MID] Implemented Kessig Naturalist / Lord of the Ulvenwald --- .../src/mage/cards/k/KessigNaturalist.java | 83 ++++++++++++++ .../src/mage/cards/l/LordOfTheUlvenwald.java | 101 ++++++++++++++++++ Mage.Sets/src/mage/cards/t/TavernSmasher.java | 1 + .../src/mage/cards/v/VillageReavers.java | 1 + .../src/mage/sets/InnistradMidnightHunt.java | 3 +- 5 files changed, 188 insertions(+), 1 deletion(-) create mode 100644 Mage.Sets/src/mage/cards/k/KessigNaturalist.java create mode 100644 Mage.Sets/src/mage/cards/l/LordOfTheUlvenwald.java diff --git a/Mage.Sets/src/mage/cards/k/KessigNaturalist.java b/Mage.Sets/src/mage/cards/k/KessigNaturalist.java new file mode 100644 index 00000000000..c9e52efc30b --- /dev/null +++ b/Mage.Sets/src/mage/cards/k/KessigNaturalist.java @@ -0,0 +1,83 @@ +package mage.cards.k; + +import mage.MageInt; +import mage.Mana; +import mage.abilities.Ability; +import mage.abilities.common.AttacksTriggeredAbility; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.keyword.DayboundAbility; +import mage.abilities.keyword.TransformAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.Outcome; +import mage.constants.SubType; +import mage.game.Game; +import mage.players.Player; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class KessigNaturalist extends CardImpl { + + public KessigNaturalist(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{R}{G}"); + + this.subtype.add(SubType.HUMAN); + this.subtype.add(SubType.WEREWOLF); + this.power = new MageInt(2); + this.toughness = new MageInt(2); + + this.transformable = true; + this.secondSideCardClazz = mage.cards.l.LordOfTheUlvenwald.class; + + // Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. + this.addAbility(new AttacksTriggeredAbility(new KessigNaturalistEffect())); + + // Daybound + this.addAbility(new TransformAbility()); + this.addAbility(DayboundAbility.getInstance()); + } + + private KessigNaturalist(final KessigNaturalist card) { + super(card); + } + + @Override + public KessigNaturalist copy() { + return new KessigNaturalist(this); + } +} + +class KessigNaturalistEffect extends OneShotEffect { + + KessigNaturalistEffect() { + super(Outcome.Benefit); + staticText = "add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end"; + } + + private KessigNaturalistEffect(final KessigNaturalistEffect effect) { + super(effect); + } + + @Override + public KessigNaturalistEffect copy() { + return new KessigNaturalistEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Player player = game.getPlayer(source.getControllerId()); + if (player == null) { + return false; + } + Mana mana = player.chooseUse( + Outcome.Neutral, "Choose red or green", null, + "Red", "Green", source, game + ) ? Mana.RedMana(1) : Mana.GreenMana(1); + player.getManaPool().addMana(mana, game, source, true); + return true; + } +} diff --git a/Mage.Sets/src/mage/cards/l/LordOfTheUlvenwald.java b/Mage.Sets/src/mage/cards/l/LordOfTheUlvenwald.java new file mode 100644 index 00000000000..4bd34e1408c --- /dev/null +++ b/Mage.Sets/src/mage/cards/l/LordOfTheUlvenwald.java @@ -0,0 +1,101 @@ +package mage.cards.l; + +import mage.MageInt; +import mage.Mana; +import mage.abilities.Ability; +import mage.abilities.common.AttacksTriggeredAbility; +import mage.abilities.common.SimpleStaticAbility; +import mage.abilities.effects.OneShotEffect; +import mage.abilities.effects.common.continuous.BoostControlledEffect; +import mage.abilities.keyword.NightboundAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.CardType; +import mage.constants.Duration; +import mage.constants.Outcome; +import mage.constants.SubType; +import mage.filter.common.FilterCreaturePermanent; +import mage.filter.predicate.Predicates; +import mage.game.Game; +import mage.players.Player; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class LordOfTheUlvenwald extends CardImpl { + + private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Wolves and Werewolves"); + + static { + filter.add(Predicates.or( + SubType.WOLF.getPredicate(), + SubType.WEREWOLF.getPredicate() + )); + } + + public LordOfTheUlvenwald(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, ""); + + this.subtype.add(SubType.WEREWOLF); + this.power = new MageInt(3); + this.toughness = new MageInt(3); + + this.color.setRed(true); + this.color.setGreen(true); + this.nightCard = true; + this.transformable = true; + + // Other Wolves and Werewolves you control get +1/+1. + this.addAbility(new SimpleStaticAbility(new BoostControlledEffect( + 1, 1, Duration.WhileOnBattlefield, filter, true + ))); + + // Whenever Lord of the Ulvenwald attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. + this.addAbility(new AttacksTriggeredAbility(new LordOfTheUlvenwaldEffect())); + + // Nightbound + this.addAbility(NightboundAbility.getInstance()); + } + + private LordOfTheUlvenwald(final LordOfTheUlvenwald card) { + super(card); + } + + @Override + public LordOfTheUlvenwald copy() { + return new LordOfTheUlvenwald(this); + } +} + +class LordOfTheUlvenwaldEffect extends OneShotEffect { + + LordOfTheUlvenwaldEffect() { + super(Outcome.Benefit); + staticText = "add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end"; + } + + private LordOfTheUlvenwaldEffect(final LordOfTheUlvenwaldEffect effect) { + super(effect); + } + + @Override + public LordOfTheUlvenwaldEffect copy() { + return new LordOfTheUlvenwaldEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Player player = game.getPlayer(source.getControllerId()); + if (player == null) { + return false; + } + Mana mana = player.chooseUse( + Outcome.Neutral, "Choose red or green", null, + "Red", "Green", source, game + ) ? Mana.RedMana(1) : Mana.GreenMana(1); + player.getManaPool().addMana(mana, game, source, true); + return true; + } +} diff --git a/Mage.Sets/src/mage/cards/t/TavernSmasher.java b/Mage.Sets/src/mage/cards/t/TavernSmasher.java index f837498bdb5..bb399b15cc0 100644 --- a/Mage.Sets/src/mage/cards/t/TavernSmasher.java +++ b/Mage.Sets/src/mage/cards/t/TavernSmasher.java @@ -22,6 +22,7 @@ public final class TavernSmasher extends CardImpl { this.color.setRed(true); this.nightCard = true; + this.transformable = true; this.power = new MageInt(6); this.toughness = new MageInt(5); diff --git a/Mage.Sets/src/mage/cards/v/VillageReavers.java b/Mage.Sets/src/mage/cards/v/VillageReavers.java index fd5cf79fa3b..23a0a1ebd73 100644 --- a/Mage.Sets/src/mage/cards/v/VillageReavers.java +++ b/Mage.Sets/src/mage/cards/v/VillageReavers.java @@ -38,6 +38,7 @@ public final class VillageReavers extends CardImpl { this.color.setRed(true); this.nightCard = true; + this.transformable = true; this.power = new MageInt(5); this.toughness = new MageInt(4); diff --git a/Mage.Sets/src/mage/sets/InnistradMidnightHunt.java b/Mage.Sets/src/mage/sets/InnistradMidnightHunt.java index 75ec8905b14..7e2e17a224b 100644 --- a/Mage.Sets/src/mage/sets/InnistradMidnightHunt.java +++ b/Mage.Sets/src/mage/sets/InnistradMidnightHunt.java @@ -54,7 +54,8 @@ public final class InnistradMidnightHunt extends ExpansionSet { cards.add(new SetCardInfo("Island", 270, Rarity.LAND, mage.cards.basiclands.Island.class, FULL_ART_BFZ_VARIOUS)); cards.add(new SetCardInfo("Jadar, Ghoulcaller of Nephalia", 108, Rarity.RARE, mage.cards.j.JadarGhoulcallerOfNephalia.class)); cards.add(new SetCardInfo("Join the Dance", 229, Rarity.UNCOMMON, mage.cards.j.JoinTheDance.class)); - cards.add(new SetCardInfo("Lunar Frenzy", 147, Rarity.UNCOMMON, mage.cards.l.LunarFrenzy.class)); + cards.add(new SetCardInfo("Kessig Naturalist", 231, Rarity.UNCOMMON, mage.cards.k.KessigNaturalist.class)); + cards.add(new SetCardInfo("Lord of the Ulvenwald", 231, Rarity.UNCOMMON, mage.cards.l.LordOfTheUlvenwald.class)); cards.add(new SetCardInfo("Mountain", 274, Rarity.LAND, mage.cards.basiclands.Mountain.class, FULL_ART_BFZ_VARIOUS)); cards.add(new SetCardInfo("Overgrown Farmland", 265, Rarity.RARE, mage.cards.o.OvergrownFarmland.class)); cards.add(new SetCardInfo("Pestilent Wolf", 192, Rarity.COMMON, mage.cards.p.PestilentWolf.class));