Reworking effects which allow casting spells from a selection of cards (ready for review) (#8136)

* added function for casting spells with specific attributes from a selection of cards

* updated cascade to use new method

* refactored various cards to use new methods

* added TestPlayer method

* fixed a small error

* text fix

* broke out some repeated code

* added missing notTarget setting

* add additional retain zone check

* some more cards refactored

* more refactoring

* added interface for split/modal cards

* reworked spell casting methods

* reworked multiple cast to prevent unnecessary dialogs

* fixed test failures due to change in functionality

* add AI code

* small nonfunctional change

* reworked Kaya, the Inexorable

* added currently failing test

* added more tests

* updated Geode Golem implementation

* fixed adventure/cascade interaction, added/updated tests

* some nonfunctional refactoring

* added interface for subcards

* [AFC] Implemented Fevered Suspicion

* [AFC] Implemented Extract Brain

* [AFC] updated Arcane Endeavor implementation

* [C17] reworked implementation of Izzet Chemister

* [ZEN] reworked implemented of Chandra Ablaze

* additional merge fix

* [SLD] updated Eleven, the Mage

* [NEO] Implemented Discover the Impossible

* [NEO] Implemented The Dragon-Kami Reborn / Dragon-Kami's Egg

* [NEO] Implemented Invoke Calamity

* [AFR] Implemented Rod of Absorption

* [VOC] Implemented Spectral Arcanist

* [VOC] added additional printings

* [NEO] added all variants

* [SLD] updated implementation of Ken, Burning Brawler
This commit is contained in:
Evan Kranzler 2022-03-09 08:03:54 -05:00 committed by GitHub
parent 7fb089db48
commit bbb9382150
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83 changed files with 2551 additions and 2059 deletions

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@ -1,48 +1,51 @@
package mage.game.command.emblems;
import mage.ApprovingObject;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.choices.Choice;
import mage.choices.ChoiceImpl;
import mage.constants.*;
import mage.constants.Outcome;
import mage.constants.SuperType;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.common.FilterOwnedCard;
import mage.filter.predicate.Predicates;
import mage.game.Game;
import mage.game.command.Emblem;
import mage.players.Player;
import mage.target.TargetCard;
import mage.target.common.TargetCardInExile;
import mage.target.common.TargetCardInHand;
import mage.target.common.TargetCardInYourGraveyard;
import mage.util.CardUtil;
import java.util.LinkedHashSet;
import java.util.Set;
/**
*
* @author weirddan455
*/
public class KayaTheInexorableEmblem extends Emblem {
public class KayaTheInexorableEmblem extends Emblem {
// 7: You get an emblem with "At the beginning of your upkeep, you may cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost."
public KayaTheInexorableEmblem() {
this.setName("Emblem Kaya");
this.setExpansionSetCodeForImage("KHM");
this.getAbilities().add(new BeginningOfUpkeepTriggeredAbility(Zone.COMMAND, new KayaTheInexorableEmblemEffect(), TargetController.YOU, true, false));
this.getAbilities().add(new BeginningOfUpkeepTriggeredAbility(
Zone.COMMAND, new KayaTheInexorableEmblemEffect(),
TargetController.YOU, true, false
));
}
}
class KayaTheInexorableEmblemEffect extends OneShotEffect {
private static final FilterOwnedCard filter = new FilterOwnedCard();
private static final FilterCard filter = new FilterOwnedCard();
private static final FilterCard filter2 = new FilterCard();
private static final Set<String> choices = new LinkedHashSet<>();
static {
filter.add(SuperType.LEGENDARY.getPredicate());
filter.add(Predicates.not(CardType.LAND.getPredicate()));
filter2.add(SuperType.LEGENDARY.getPredicate());
choices.add("Hand");
choices.add("Graveyard");
choices.add("Exile");
@ -50,7 +53,8 @@ class KayaTheInexorableEmblemEffect extends OneShotEffect {
public KayaTheInexorableEmblemEffect() {
super(Outcome.PlayForFree);
this.staticText = "cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost";
this.staticText = "cast a legendary spell from your hand, from your graveyard, " +
"or from among cards you own in exile without paying its mana cost";
}
private KayaTheInexorableEmblemEffect(final KayaTheInexorableEmblemEffect effect) {
@ -65,40 +69,26 @@ class KayaTheInexorableEmblemEffect extends OneShotEffect {
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
Choice zoneChoice = new ChoiceImpl(true);
zoneChoice.setMessage("Cast a legendary spell from hand, graveyard, or exile");
zoneChoice.setChoices(choices);
zoneChoice.clearChoice();
if (player.choose(Outcome.PlayForFree, zoneChoice, game)) {
TargetCard target = null;
switch (zoneChoice.getChoice()) {
case "Hand":
target = new TargetCardInHand(0, 1, filter);
target.setTargetName("legendary spell from your hand");
break;
case "Graveyard":
target = new TargetCardInYourGraveyard(0, 1, filter, true);
target.setTargetName("legendary spell from your graveyard");
break;
case "Exile":
target = new TargetCardInExile(0, 1, filter, null, true);
target.setNotTarget(true);
target.setTargetName("legendary spell you own in exile");
break;
}
if (target != null && player.chooseTarget(Outcome.PlayForFree, target, source, game)) {
Card card = game.getCard(target.getFirstTarget());
if (card != null) {
game.getState().setValue("PlayFromNotOwnHandZone" + card.getId(), Boolean.TRUE);
boolean cardWasCast = player.cast(player.chooseAbilityForCast(card, game, true),
game, true, new ApprovingObject(source, game));
game.getState().setValue("PlayFromNotOwnHandZone" + card.getId(), null);
return cardWasCast;
}
}
}
if (player == null) {
return false;
}
return false;
Choice zoneChoice = new ChoiceImpl(true);
zoneChoice.setMessage("Cast a legendary spell from hand, graveyard, or exile");
zoneChoice.setChoices(choices);
zoneChoice.clearChoice();
player.choose(Outcome.PlayForFree, zoneChoice, game);
Cards cards = new CardsImpl();
switch (zoneChoice.getChoice()) {
case "Hand":
cards.addAll(player.getHand());
break;
case "Graveyard":
cards.addAll(player.getGraveyard());
break;
case "Exile":
cards.addAll(game.getExile().getCards(filter, game));
break;
}
return CardUtil.castSpellWithAttributesForFree(player, source, game, cards, filter2);
}
}