forked from External/mage
[AFR] Implementing dungeon mechanic (ready for review) (#7937)
* added dungeon and dungeon room class * [AFR] Implemented Tomb of Annihilation * [AFR] Implemented Shortcut Seeker * [AFR] Implemented Gloom Stalker * [AFR] Implemented Nadaar, Selfless Paladin * added room triggers * added more venturing code, currently untested * fixed error * moved venture into dungeon from player class to game class * removed unnecessary sourceobject from dungeon * fixed npe error * added dungeon completion * fixed concurrent modification exception * added logging * added proper copy methods * added views * updated room text generation * added some missing code * finished implementing CompletedDungeonCondition * [AFR] Implemented Ellywick Tumblestrum * [AFR] Implemented Lost Mine of Phandelver * added choice dialog for dungeons * [AFR] Implemented Dungeon of the Mad Mage * small text fix * added initial dungeon test * [AFR] Implemented Cloister Gargoyle * [AFR] Implemented Dungeon Crawler * small text change for dungeon rooms * added more tests * some simplification to dungeon props * updated testing helper functions * added currently failing test for venturing on separate steps and turns * added tests for dungeon completion * fixed missing trigger visual and dungeons not persisting through turns * some text updates * added rollback test * added a test for multiple dungeons at once * added one more condition test
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42 changed files with 2481 additions and 144 deletions
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@ -1,9 +1,5 @@
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package mage.abilities;
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import java.util.ArrayList;
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import java.util.Iterator;
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import java.util.List;
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import java.util.UUID;
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import mage.MageIdentifier;
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import mage.MageObject;
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import mage.abilities.costs.*;
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@ -21,6 +17,7 @@ import mage.cards.Card;
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import mage.cards.SplitCard;
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import mage.constants.*;
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import mage.game.Game;
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import mage.game.command.Dungeon;
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import mage.game.command.Emblem;
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import mage.game.command.Plane;
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import mage.game.events.GameEvent;
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@ -37,6 +34,11 @@ import mage.util.ThreadLocalStringBuilder;
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import mage.watchers.Watcher;
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import org.apache.log4j.Logger;
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import java.util.ArrayList;
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import java.util.Iterator;
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import java.util.List;
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import java.util.UUID;
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/**
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* @author BetaSteward_at_googlemail.com
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*/
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@ -963,7 +965,7 @@ public abstract class AbilityImpl implements Ability {
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}
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MageObject object = game.getObject(this.getSourceId());
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// emblem/planes are always actual
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if (object instanceof Emblem || object instanceof Plane) {
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if (object instanceof Emblem || object instanceof Dungeon || object instanceof Plane) {
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return true;
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}
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}
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