forked from External/mage
Add option to get debug information from game state in chat
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parent
210770669c
commit
bb512faa98
2 changed files with 124 additions and 6 deletions
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@ -50,6 +50,7 @@ import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.GameException;
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import mage.game.GameOptions;
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import mage.game.GameState;
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import mage.game.Table;
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import mage.game.events.Listener;
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import mage.game.events.PlayerQueryEvent;
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@ -1088,4 +1089,97 @@ public class GameController implements GameCallback {
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return false;
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}
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public String getGameStateDebugMessage() {
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if (game == null) {
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return "";
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}
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GameState state = game.getState();
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if (state == null) {
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return "";
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}
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StringBuilder sb = new StringBuilder();
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sb.append("<br/>Game State:<br/><font size=-2>");
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sb.append(state);
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sb.append("<br>Active player is: ");
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sb.append(game.getPlayer(state.getActivePlayerId()).getName());
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sb.append("<br>isGameOver: ");
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sb.append(state.isGameOver());
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sb.append("<br>Current phase is: ");
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sb.append(state.getTurn().getPhase());
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sb.append("<br>getBattlefield: ");
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sb.append(state.getBattlefield());
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sb.append("<br>getChoosingPlayerId: ");
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if (state.getChoosingPlayerId() != null) {
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sb.append(game.getPlayer(state.getChoosingPlayerId()).getName());
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} else {
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sb.append("noone!");
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}
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sb.append("<br>getCombat: ");
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sb.append(state.getCombat());
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sb.append("<br>getCommand: ");
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sb.append(state.getCommand());
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sb.append("<br>getContinuousEffects: ");
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sb.append(state.getContinuousEffects());
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sb.append("<br>getCopiedCards: ");
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sb.append(state.getCopiedCards());
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sb.append("<br>getDelayed: ");
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sb.append(state.getDelayed());
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sb.append("<br>getDesignations: ");
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sb.append(state.getDesignations());
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sb.append("<br>getExile: ");
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sb.append(state.getExile());
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sb.append("<br>getMonarchId: ");
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sb.append(state.getMonarchId());
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sb.append("<br>getNextPermanentOrderNumber: ");
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sb.append(state.getNextPermanentOrderNumber());
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sb.append("<br>getPlayerByOrderId: ");
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if (state.getPlayerByOrderId() != null) {
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sb.append(game.getPlayer(state.getPlayerByOrderId()).getName());
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} else {
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sb.append("noone!");
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}
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sb.append("<br>getPlayerList: ");
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sb.append(state.getPlayerList());
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sb.append("<br>getPlayers: ");
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sb.append(state.getPlayers());
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sb.append("<br>Player with Priority is: ");
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if (state.getPriorityPlayerId() != null) {
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sb.append(game.getPlayer(state.getPriorityPlayerId()).getName());
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} else {
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sb.append("noone!");
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}
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sb.append("<br>getRevealed: ");
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sb.append(state.getRevealed());
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sb.append("<br>getSpecialActions: ");
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sb.append(state.getSpecialActions());
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sb.append("<br>getStack: ");
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sb.append(state.getStack());
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sb.append("<br>getStepNum: ");
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sb.append(state.getStepNum());
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sb.append("<br>getTriggers: ");
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sb.append(state.getTriggers());
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sb.append("<br>getTurn: ");
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sb.append(state.getTurn());
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sb.append("<br>getTurnId: ");
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sb.append(state.getTurnId());
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sb.append("<br>getTurnMods: ");
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sb.append(state.getTurnMods());
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sb.append("<br>getTurnNum: ");
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sb.append(state.getTurnNum());
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sb.append("<br>Future Timeout:");
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if (futureTimeout != null) {
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sb.append("Cancelled?=");
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sb.append(futureTimeout.isCancelled());
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sb.append(",,,Done?=");
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sb.append(futureTimeout.isDone());
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sb.append(",,,GetDelay?=");
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sb.append((int) futureTimeout.getDelay(TimeUnit.SECONDS));
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} else {
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sb.append("Not using future Timeout!");
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}
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sb.append("</font>");
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return sb.toString();
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}
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}
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