* Special mana abilities: fixed that it can be used to skip card's mana payments (#6937);

This commit is contained in:
Oleg Agafonov 2020-08-04 22:09:57 +04:00
parent f69477d8d5
commit bb148c9cb5
3 changed files with 85 additions and 83 deletions

View file

@ -2,7 +2,6 @@ package org.mage.test.cards.abilities.keywords;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Ignore;
import org.junit.Test;
import org.mage.test.player.TestPlayer;
import org.mage.test.serverside.base.CardTestPlayerBaseWithAIHelps;
@ -85,7 +84,6 @@ public class DelveTest extends CardTestPlayerBaseWithAIHelps {
}
@Test
@Ignore
public void test_CheatWithCancel() {
// possible bug: users can start to pay delve special action with nothing (done button) and gets no mana cast
// https://github.com/magefree/mage/issues/6937
@ -99,7 +97,7 @@ public class DelveTest extends CardTestPlayerBaseWithAIHelps {
addCard(Zone.BATTLEFIELD, playerA, "Island", 1);
addCard(Zone.GRAVEYARD, playerA, "Balduvian Bears", 7); // delve pay
// user case:
// use case:
// 1. Use mana from land (fill mana pool)
// 2. Use delve as special action
// 3. Press done without real delve pay
@ -107,20 +105,17 @@ public class DelveTest extends CardTestPlayerBaseWithAIHelps {
activateManaAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Add {U}");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Treasure Cruise");
//setChoice(playerA, "Blue");
setChoice(playerA, "Exile cards"); // delve activate
setChoice(playerA, TestPlayer.CHOICE_SKIP);
setChoice(playerA, TestPlayer.MANA_CANCEL);
setChoice(playerA, "Exile cards"); // delve activate (special button in UI)
setChoice(playerA, TestPlayer.CHOICE_SKIP); // devle cost with nothing (done button in UI)
setChoice(playerA, TestPlayer.MANA_CANCEL); // mana payment cancel (cancel button in UI)
setChoice(playerA, TestPlayer.SKIP_FAILED_COMMAND); // delete cast/activate command from queue
waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
showGraveyard("hmm", 1, PhaseStep.PRECOMBAT_MAIN, playerA);
// it uses bug with rollback, so test commands restores with rollback too (no strict or commands usage check)
//setStrictChooseMode(true);
// it uses bug with rollback, so test player will execute it multiple times
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
//assertAllCommandsUsed();
assertAllCommandsUsed();
assertHandCount(playerA, 0); // no resolve, so no draw cards (if rollback bug active then it shows 3 cards)
assertHandCount(playerA, 1); // no resolve, so no draw cards (if rollback bug active then it shows 3 cards)
}
}

View file

@ -1,15 +1,6 @@
package org.mage.test.player;
import java.io.Serializable;
import java.util.*;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import java.util.stream.Collectors;
import mage.MageItem;
import mage.MageObject;
import mage.MageObjectReference;
import mage.Mana;
import mage.ObjectColor;
import mage.*;
import mage.abilities.*;
import mage.abilities.costs.AlternativeSourceCosts;
import mage.abilities.costs.Cost;
@ -63,6 +54,13 @@ import mage.util.CardUtil;
import org.apache.log4j.Logger;
import org.junit.Assert;
import org.junit.Ignore;
import java.io.Serializable;
import java.util.*;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import java.util.stream.Collectors;
import static org.mage.test.serverside.base.impl.CardTestPlayerAPIImpl.*;
/**
@ -78,6 +76,7 @@ public class TestPlayer implements Player {
public static final String TARGET_SKIP = "[target_skip]"; // stop/skip targeting
public static final String CHOICE_SKIP = "[choice_skip]"; // stop/skip choice
public static final String MANA_CANCEL = "[mana_cancel]"; // cancel payment
public static final String SKIP_FAILED_COMMAND = "[skip_failed_command]"; // skip next command in player's queue (can remove cast commands after try to activate)
public static final String BLOCK_SKIP = "[block_skip]";
public static final String ATTACK_SKIP = "[attack_skip]";
public static final String NO_TARGET = "NO_TARGET"; // cast spell or activate ability without target defines
@ -592,7 +591,14 @@ public class TestPlayer implements Player {
foundNoAction = 0; // Reset enless loop check because of no action
return true;
} else {
game.restoreState(bookmark, ability.getRule());
computerPlayer.restoreState(bookmark, ability.getRule(), game);
// skip failed command
if (!choices.isEmpty() && choices.get(0).equals(SKIP_FAILED_COMMAND)) {
actions.remove(action);
choices.remove(0);
return true;
}
}
groupsForTargetHandling = null;
}
@ -1112,13 +1118,13 @@ public class TestPlayer implements Player {
List<String> data = cards.stream()
.map(c -> (((c instanceof PermanentToken) ? "[T] " : "[C] ")
+ c.getIdName()
+ (c.isCopy() ? " [copy of " + c.getCopyFrom().getId().toString().substring(0, 3) + "]" : "")
+ " - " + c.getPower().getValue() + "/" + c.getToughness().getValue()
+ (c.isPlaneswalker() ? " - L" + c.getCounters(game).getCount(CounterType.LOYALTY) : "")
+ ", " + (c.isTapped() ? "Tapped" : "Untapped")
+ getPrintableAliases(", [", c.getId(), "]")
+ (c.getAttachedTo() == null ? "" : ", attached to " + game.getPermanent(c.getAttachedTo()).getIdName())))
+ c.getIdName()
+ (c.isCopy() ? " [copy of " + c.getCopyFrom().getId().toString().substring(0, 3) + "]" : "")
+ " - " + c.getPower().getValue() + "/" + c.getToughness().getValue()
+ (c.isPlaneswalker() ? " - L" + c.getCounters(game).getCount(CounterType.LOYALTY) : "")
+ ", " + (c.isTapped() ? "Tapped" : "Untapped")
+ getPrintableAliases(", [", c.getId(), "]")
+ (c.getAttachedTo() == null ? "" : ", attached to " + game.getPermanent(c.getAttachedTo()).getIdName())))
.sorted()
.collect(Collectors.toList());
@ -1142,12 +1148,12 @@ public class TestPlayer implements Player {
List<String> data = abilities.stream()
.map(a -> (a.getZone() + " -> "
+ a.getSourceObject(game).getIdName() + " -> "
+ (a.toString().startsWith("Cast ") ? "[" + a.getManaCostsToPay().getText() + "] -> " : "") // printed cost, not modified
+ (a.toString().length() > 0
? a.toString().substring(0, Math.min(20, a.toString().length()))
: a.getClass().getSimpleName())
+ "..."))
+ a.getSourceObject(game).getIdName() + " -> "
+ (a.toString().startsWith("Cast ") ? "[" + a.getManaCostsToPay().getText() + "] -> " : "") // printed cost, not modified
+ (a.toString().length() > 0
? a.toString().substring(0, Math.min(20, a.toString().length()))
: a.getClass().getSimpleName())
+ "..."))
.sorted()
.collect(Collectors.toList());
@ -1562,7 +1568,7 @@ public class TestPlayer implements Player {
UUID defenderId = null;
boolean mustAttackByAction = false;
boolean madeAttackByAction = false;
for (Iterator<org.mage.test.player.PlayerAction> it = actions.iterator(); it.hasNext();) {
for (Iterator<org.mage.test.player.PlayerAction> it = actions.iterator(); it.hasNext(); ) {
PlayerAction action = it.next();
// aiXXX commands
@ -2153,7 +2159,7 @@ public class TestPlayer implements Player {
// skip targets
if (targets.get(0).equals(TARGET_SKIP)) {
Assert.assertTrue("found skip target, but it require more targets, needs "
+ (target.getMinNumberOfTargets() - target.getTargets().size()) + " more",
+ (target.getMinNumberOfTargets() - target.getTargets().size()) + " more",
target.getTargets().size() >= target.getMinNumberOfTargets());
targets.remove(0);
return true;
@ -2464,7 +2470,7 @@ public class TestPlayer implements Player {
this.chooseStrictModeFailed("choice", game,
"Triggered list (total " + abilities.size() + "):\n"
+ abilities.stream().map(a -> getInfo(a, game)).collect(Collectors.joining("\n")));
+ abilities.stream().map(a -> getInfo(a, game)).collect(Collectors.joining("\n")));
return computerPlayer.chooseTriggeredAbility(abilities, game);
}
@ -3713,7 +3719,7 @@ public class TestPlayer implements Player {
// skip targets
if (targets.get(0).equals(TARGET_SKIP)) {
Assert.assertTrue("found skip target, but it require more targets, needs "
+ (target.getMinNumberOfTargets() - target.getTargets().size()) + " more",
+ (target.getMinNumberOfTargets() - target.getTargets().size()) + " more",
target.getTargets().size() >= target.getMinNumberOfTargets());
targets.remove(0);
return false; // false in chooseTargetAmount = stop to choose

View file

@ -1,10 +1,6 @@
package mage.players;
import com.google.common.collect.ImmutableMap;
import java.io.Serializable;
import java.util.*;
import java.util.Map.Entry;
import java.util.stream.Collectors;
import mage.ConditionalMana;
import mage.MageObject;
import mage.MageObjectReference;
@ -70,6 +66,11 @@ import mage.util.GameLog;
import mage.util.RandomUtil;
import org.apache.log4j.Logger;
import java.io.Serializable;
import java.util.*;
import java.util.Map.Entry;
import java.util.stream.Collectors;
public abstract class PlayerImpl implements Player, Serializable {
private static final Logger logger = Logger.getLogger(PlayerImpl.class);
@ -613,9 +614,9 @@ public abstract class PlayerImpl implements Player, Serializable {
&& this.hasOpponent(sourceControllerId, game)
&& game.getContinuousEffects().asThough(this.getId(), AsThoughEffectType.HEXPROOF, null, sourceControllerId, game) == null
&& abilities.stream()
.filter(HexproofBaseAbility.class::isInstance)
.map(HexproofBaseAbility.class::cast)
.anyMatch(ability -> ability.checkObject(source, game))) {
.filter(HexproofBaseAbility.class::isInstance)
.map(HexproofBaseAbility.class::cast)
.anyMatch(ability -> ability.checkObject(source, game))) {
return false;
}
@ -655,7 +656,7 @@ public abstract class PlayerImpl implements Player, Serializable {
game.informPlayers(getLogName() + " discards down to "
+ this.maxHandSize
+ (this.maxHandSize == 1
? " hand card" : " hand cards"));
? " hand card" : " hand cards"));
}
discard(hand.size() - this.maxHandSize, false, null, game);
}
@ -804,7 +805,7 @@ public abstract class PlayerImpl implements Player, Serializable {
}
GameEvent gameEvent = GameEvent.getEvent(GameEvent.EventType.DISCARD_CARD,
card.getId(), source == null
? null : source.getSourceId(), playerId);
? null : source.getSourceId(), playerId);
gameEvent.setFlag(source != null); // event from effect or from cost (source == null)
if (game.replaceEvent(gameEvent, source)) {
return false;
@ -1149,7 +1150,6 @@ public abstract class PlayerImpl implements Player, Serializable {
}
/**
*
* @param originalAbility
* @param game
* @param noMana cast it without paying mana costs
@ -1177,6 +1177,7 @@ public abstract class PlayerImpl implements Player, Serializable {
if (!game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.CAST_SPELL,
ability.getId(), ability.getSourceId(), playerId, permittingObject), ability)) {
int bookmark = game.bookmarkState();
setStoredBookmark(bookmark); // move global bookmark to current state (if you activated mana before then you can't rollback it)
Zone fromZone = game.getState().getZone(card.getMainCard().getId());
card.cast(game, fromZone, ability, playerId);
Spell spell = game.getStack().getSpell(ability.getId());
@ -1383,7 +1384,7 @@ public abstract class PlayerImpl implements Player, Serializable {
return false;
}
protected void restoreState(int bookmark, String text, Game game) {
public void restoreState(int bookmark, String text, Game game) {
game.restoreState(bookmark, text);
if (storedBookmark >= bookmark) {
resetStoredBookmark(game);
@ -1859,9 +1860,9 @@ public abstract class PlayerImpl implements Player, Serializable {
}
private List<Permanent> getPermanentsThatCanBeUntapped(Game game,
List<Permanent> canBeUntapped,
RestrictionUntapNotMoreThanEffect handledEffect,
Map<Entry<RestrictionUntapNotMoreThanEffect, Set<Ability>>, Integer> notMoreThanEffectsUsage) {
List<Permanent> canBeUntapped,
RestrictionUntapNotMoreThanEffect handledEffect,
Map<Entry<RestrictionUntapNotMoreThanEffect, Set<Ability>>, Integer> notMoreThanEffectsUsage) {
List<Permanent> leftForUntap = new ArrayList<>();
// select permanents that can still be untapped
for (Permanent permanent : canBeUntapped) {
@ -2574,7 +2575,7 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean searchLibrary(TargetCardInLibrary target, Ability source, Game game, UUID targetPlayerId,
boolean triggerEvents) {
boolean triggerEvents) {
//20091005 - 701.14c
Library searchedLibrary = null;
String searchInfo = null;
@ -2724,7 +2725,7 @@ public abstract class PlayerImpl implements Player, Serializable {
* @param winnable
* @param appliedEffects
* @return if winnable, true if player won the toss, if not winnable, true
* for heads and false for tails
* for heads and false for tails
*/
@Override
public boolean flipCoin(Ability source, Game game, boolean winnable, List<UUID> appliedEffects) {
@ -2818,11 +2819,11 @@ public abstract class PlayerImpl implements Player, Serializable {
* @param numberPlanarSides The number of chaos sides the planar die
* currently has (normally 1)
* @return the outcome that the player rolled. Either ChaosRoll, PlanarRoll
* or NilRoll
* or NilRoll
*/
@Override
public PlanarDieRoll rollPlanarDie(Game game, List<UUID> appliedEffects, int numberChaosSides,
int numberPlanarSides) {
int numberPlanarSides) {
int result = RandomUtil.nextInt(9) + 1;
PlanarDieRoll roll = PlanarDieRoll.NIL_ROLL;
if (numberChaosSides + numberPlanarSides > 9) {
@ -2899,7 +2900,7 @@ public abstract class PlayerImpl implements Player, Serializable {
boolean withCost = false;
Abilities<ActivatedManaAbilityImpl> manaAbilities
= permanent.getAbilities().getAvailableActivatedManaAbilities(Zone.BATTLEFIELD, game);
for (Iterator<ActivatedManaAbilityImpl> it = manaAbilities.iterator(); it.hasNext();) {
for (Iterator<ActivatedManaAbilityImpl> it = manaAbilities.iterator(); it.hasNext(); ) {
ActivatedManaAbilityImpl ability = it.next();
if (canUse == null) {
canUse = permanent.canUseActivatedAbilities(game);
@ -2940,7 +2941,7 @@ public abstract class PlayerImpl implements Player, Serializable {
boolean anAbilityWasUsed = true;
while (anAbilityWasUsed && !sourceWithCosts.isEmpty()) {
anAbilityWasUsed = false;
for (Iterator<Abilities<ActivatedManaAbilityImpl>> iterator = sourceWithCosts.iterator(); iterator.hasNext();) {
for (Iterator<Abilities<ActivatedManaAbilityImpl>> iterator = sourceWithCosts.iterator(); iterator.hasNext(); ) {
Abilities<ActivatedManaAbilityImpl> manaAbilities = iterator.next();
boolean used = availableMana.addManaWithCost(manaAbilities, game);
if (used) {
@ -3624,7 +3625,7 @@ public abstract class PlayerImpl implements Player, Serializable {
*
* @param game
* @return A Set of cardIds that are playable and amount of playable
* abilities
* abilities
*/
@Override
public Map<UUID, Integer> getPlayableObjects(Game game, Zone zone) {
@ -3832,7 +3833,7 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean canPaySacrificeCost(Permanent permanent, UUID sourceId,
UUID controllerId, Game game
UUID controllerId, Game game
) {
return sacrificeCostFilter == null || !sacrificeCostFilter.match(permanent, sourceId, controllerId, game);
}
@ -3985,8 +3986,8 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCards(Card card, Zone toZone,
Ability source, Game game,
boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
Ability source, Game game,
boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
) {
Set<Card> cardList = new HashSet<>();
if (card != null) {
@ -3997,22 +3998,22 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCards(Cards cards, Zone toZone,
Ability source, Game game
Ability source, Game game
) {
return moveCards(cards.getCards(game), toZone, source, game);
}
@Override
public boolean moveCards(Set<Card> cards, Zone toZone,
Ability source, Game game
Ability source, Game game
) {
return moveCards(cards, toZone, source, game, false, false, false, null);
}
@Override
public boolean moveCards(Set<Card> cards, Zone toZone,
Ability source, Game game,
boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
Ability source, Game game,
boolean tapped, boolean faceDown, boolean byOwner, List<UUID> appliedEffects
) {
if (cards.isEmpty()) {
return true;
@ -4114,8 +4115,8 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCardsToExile(Card card, Ability source,
Game game, boolean withName, UUID exileId,
String exileZoneName
Game game, boolean withName, UUID exileId,
String exileZoneName
) {
Set<Card> cards = new HashSet<>();
cards.add(card);
@ -4124,8 +4125,8 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCardsToExile(Set<Card> cards, Ability source,
Game game, boolean withName, UUID exileId,
String exileZoneName
Game game, boolean withName, UUID exileId,
String exileZoneName
) {
if (cards.isEmpty()) {
return true;
@ -4141,14 +4142,14 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCardToHandWithInfo(Card card, UUID sourceId,
Game game
Game game
) {
return this.moveCardToHandWithInfo(card, sourceId, game, true);
}
@Override
public boolean moveCardToHandWithInfo(Card card, UUID sourceId,
Game game, boolean withName
Game game, boolean withName
) {
boolean result = false;
Zone fromZone = game.getState().getZone(card.getId());
@ -4173,7 +4174,7 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public Set<Card> moveCardsToGraveyardWithInfo(Set<Card> allCards, Ability source,
Game game, Zone fromZone
Game game, Zone fromZone
) {
UUID sourceId = source == null ? null : source.getSourceId();
Set<Card> movedCards = new LinkedHashSet<>();
@ -4181,7 +4182,7 @@ public abstract class PlayerImpl implements Player, Serializable {
// identify cards from one owner
Cards cards = new CardsImpl();
UUID ownerId = null;
for (Iterator<Card> it = allCards.iterator(); it.hasNext();) {
for (Iterator<Card> it = allCards.iterator(); it.hasNext(); ) {
Card card = it.next();
if (cards.isEmpty()) {
ownerId = card.getOwnerId();
@ -4244,7 +4245,7 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCardToGraveyardWithInfo(Card card, UUID sourceId,
Game game, Zone fromZone
Game game, Zone fromZone
) {
if (card == null) {
return false;
@ -4273,8 +4274,8 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCardToLibraryWithInfo(Card card, UUID sourceId,
Game game, Zone fromZone,
boolean toTop, boolean withName
Game game, Zone fromZone,
boolean toTop, boolean withName
) {
if (card == null) {
return false;
@ -4339,7 +4340,7 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean moveCardToExileWithInfo(Card card, UUID exileId, String exileName, UUID sourceId,
Game game, Zone fromZone, boolean withName) {
Game game, Zone fromZone, boolean withName) {
if (card == null) {
return false;
}
@ -4363,7 +4364,7 @@ public abstract class PlayerImpl implements Player, Serializable {
game.informPlayers(this.getLogName() + " moves " + (withName ? card.getLogName()
+ (card.isCopy() ? " (Copy)" : "") : "a card face down") + ' '
+ (fromZone != null ? "from " + fromZone.toString().toLowerCase(Locale.ENGLISH)
+ ' ' : "") + "to the exile zone");
+ ' ' : "") + "to the exile zone");
}
}