Reworked cost adjuster logic for better support of X and cost modification effects:

Improves:
* refactor: split CostAdjuster logic in multiple parts - prepare X, prepare cost, increase cost, reduce cost;
* refactor: improved VariableManaCost to support min/max values, playable and AI calculations, test framework;
* refactor: improved EarlyTargetCost to support mana costs too (related to #13023);
* refactor: migrated some cards with CostAdjuster and X to EarlyTargetCost (Knollspine Invocation, etc - related to #13023);
* refactor: added shared code for "As an additional cost to cast this spell, discard X creature cards";
* refactor: added shared code for "X is the converted mana cost of the exiled card";
* tests: added dozens tests with cost adjusters;

Bug fixes:
* game: fixed that some cards with CostAdjuster ignore min/max limits for X (allow to choose any X, example: Scorched Earth, Open The Way);
* game: fixed that some cards ask to announce already defined X values (example: Bargaining Table);
* game: fixed that some cards with CostAdjuster do not support combo with other cost modification effects;
* game, gui: fixed missing game logs about predefined X values;
* game, gui: fixed wrong X icon for predefined X values;

Test framework:
* test framework: added X min/max check for wrong values;
* test framework: added X min/max info in miss X value announce;
* test framework: added check to find duplicated effect bugs (see assertNoDuplicatedEffects);

Cards:
* Open The Way - fixed that it allow to choose any X without limits (close #12810);
* Unbound Flourishing - improved combo support for activated abilities with predefined X mana costs like Bargaining Table;
This commit is contained in:
Oleg Agafonov 2025-04-08 22:39:10 +04:00
parent 13a832ae00
commit bae3089abb
100 changed files with 1519 additions and 449 deletions

View file

@ -3,11 +3,27 @@ package mage.abilities.dynamicvalue.common;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.effects.Effect;
import mage.abilities.hint.Hint;
import mage.abilities.hint.ValueHint;
import mage.filter.FilterCard;
import mage.filter.StaticFilters;
import mage.game.Game;
import mage.players.Player;
public enum CardsInControllerHandCount implements DynamicValue {
instance;
instance(StaticFilters.FILTER_CARD_CARDS), // TODO: replace usage to ANY
ANY(StaticFilters.FILTER_CARD_CARDS),
CREATURES(StaticFilters.FILTER_CARD_CREATURES),
LANDS(StaticFilters.FILTER_CARD_LANDS);
FilterCard filter;
ValueHint hint;
CardsInControllerHandCount(FilterCard filter) {
this.filter = filter;
this.hint = new ValueHint(filter.getMessage() + " in your hand", this);
}
@Override
public int calculate(Game game, Ability sourceAbility, Effect effect) {
@ -22,16 +38,20 @@ public enum CardsInControllerHandCount implements DynamicValue {
@Override
public CardsInControllerHandCount copy() {
return CardsInControllerHandCount.instance;
return this;
}
@Override
public String getMessage() {
return "cards in your hand";
return this.filter.getMessage() + " in your hand";
}
@Override
public String toString() {
return "1";
}
public Hint getHint() {
return this.hint;
}
}