forked from External/mage
Reworked cost adjuster logic for better support of X and cost modification effects:
Improves: * refactor: split CostAdjuster logic in multiple parts - prepare X, prepare cost, increase cost, reduce cost; * refactor: improved VariableManaCost to support min/max values, playable and AI calculations, test framework; * refactor: improved EarlyTargetCost to support mana costs too (related to #13023); * refactor: migrated some cards with CostAdjuster and X to EarlyTargetCost (Knollspine Invocation, etc - related to #13023); * refactor: added shared code for "As an additional cost to cast this spell, discard X creature cards"; * refactor: added shared code for "X is the converted mana cost of the exiled card"; * tests: added dozens tests with cost adjusters; Bug fixes: * game: fixed that some cards with CostAdjuster ignore min/max limits for X (allow to choose any X, example: Scorched Earth, Open The Way); * game: fixed that some cards ask to announce already defined X values (example: Bargaining Table); * game: fixed that some cards with CostAdjuster do not support combo with other cost modification effects; * game, gui: fixed missing game logs about predefined X values; * game, gui: fixed wrong X icon for predefined X values; Test framework: * test framework: added X min/max check for wrong values; * test framework: added X min/max info in miss X value announce; * test framework: added check to find duplicated effect bugs (see assertNoDuplicatedEffects); Cards: * Open The Way - fixed that it allow to choose any X without limits (close #12810); * Unbound Flourishing - improved combo support for activated abilities with predefined X mana costs like Bargaining Table;
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100 changed files with 1519 additions and 449 deletions
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@ -6,20 +6,11 @@ import mage.players.Player;
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/**
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* @author Grath
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* Costs which extend this class need to have targets chosen, and those targets must be chosen during 601.2b step.
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* <p>
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* Support 601.2b rules for ealry target choice before X announce and other actions
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*/
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public abstract class EarlyTargetCost extends CostImpl {
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public interface EarlyTargetCost {
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protected EarlyTargetCost() {
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super();
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}
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void chooseTarget(Game game, Ability source, Player controller);
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protected EarlyTargetCost(final EarlyTargetCost cost) {
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super(cost);
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}
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@Override
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public abstract EarlyTargetCost copy();
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public abstract void chooseTarget(Game game, Ability source, Player controller);
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}
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